-
Notifications
You must be signed in to change notification settings - Fork 0
/
pong.py
102 lines (83 loc) · 2.14 KB
/
pong.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
import turtle
wn = turtle.Screen()
wn.title('Pong')
wn.bgcolor('black')
wn.setup(width=800, height=600)
wn.tracer(0)
# Paddle A
paddle_a = turtle.Turtle()
paddle_a.speed(0)
paddle_a.shape('square')
paddle_a.color('white')
paddle_a.penup()
paddle_a.goto(-350, 0)
paddle_a.shapesize(5, 1)
# Paddle B
paddle_b = turtle.Turtle()
paddle_b.speed(0)
paddle_b.shape('square')
paddle_b.color('white')
paddle_b.penup()
paddle_b.goto(350, 0)
paddle_b.shapesize(5, 1)
# Ball
ball = turtle.Turtle()
ball.speed(0)
ball.shape('square')
ball.color('white')
ball.penup()
ball.dx = 0.1
ball.dy = 0.1
# Pen
pen = turtle.Turtle()
pen.speed(0)
pen.color('white')
pen.penup()
pen.goto(0, 260)
pen.write("Player A: 0 Player B: 0", align='center', font=('Courier', 24, 'bold'))
pen.hideturtle()
# Score
score_a = 0
score_b = 0
def paddle_a_up():
y = paddle_a.ycor()
y += 25
paddle_a.sety(y)
def paddle_a_down():
y = paddle_a.ycor()
y += -25
paddle_a.sety(y)
# Keyboard binding
wn.listen()
wn.onkeypress(paddle_a_up, 'Up')
wn.onkeypress(paddle_a_down, 'Down')
# Main game loop
while True:
wn.update()
# Moving Ball
ball.setx(ball.xcor() + ball.dx)
ball.sety(ball.ycor() + ball.dy)
z=ball.ycor()
paddle_b.sety(z)
# Border checking
if ball.ycor() > 290 or ball.ycor() < -290:
ball.dy *= -1
if ball.xcor() > 390:
ball.goto(0, 0)
ball.dx *= -1
score_a += 1
pen.clear()
pen.write("Player A: {} Player B: {}".format(score_a, score_b), align='center', font=('Courier', 24, 'bold'))
if ball.xcor() < -390:
ball.goto(0, 0)
ball.dx *= -1
score_b += 1
pen.clear()
pen.write("Player A: {} Player B: {}".format(score_a, score_b), align='center', font=('Courier', 24, 'bold'))
# Paddle and ball collisions
if (ball.xcor() > 340 and ball.xcor() < 350) and (ball.ycor() < paddle_b.ycor() + 60 and ball.ycor() > paddle_b.ycor() -60):
ball.setx(340)
ball.dx *= -1
if (ball.xcor() < -340 and ball.xcor() > -350) and (ball.ycor() < paddle_a.ycor() + 60 and ball.ycor() > paddle_a.ycor() -60):
ball.setx(-340)
ball.dx *= -1