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**entityID** | **String** | entityID is used to deterministically at random to evaluate the flag result. If it's empty, flagr will randomly generate one. | [optional]
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**entityID** | **String** | entityID is used to deterministically at random to evaluate the flag result. If it's empty, flagr will randomly generate one. | [optional]
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**entityType** | **String** | | [optional]
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**entityContext** | **Object** | | [optional]
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**enableDebug** | **Boolean** | | [optional]
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**flagID** | **Number** | flagID | [optional]
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**flagKey** | **String** | flagKey. flagID or flagKey will resolve to the same flag. Either works. | [optional]
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**flagTags** | **[String]** | flagTags. flagTags looks up flags by tag. Either works. | [optional]
**flagKeys** | **[String]** | flagKeys. Either flagIDs or flagKeys works. If pass in both, Flagr may return duplicate results. | [optional]
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**flagKeys** | **[String]** | flagKeys. Either flagIDs, flagKeys or flagTags works. If pass in multiples, Flagr may return duplicate results. | [optional]
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**flagTags** | **[String]** | flagTags. Either flagIDs, flagKeys or flagTags works. If pass in multiples, Flagr may return duplicate results. | [optional]
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