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Copy pathrhino端设置说明.txt
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rhino端设置说明.txt
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中文:
1,先安装Blender端的插件,安装后复制插件里的assets文件夹路径!
2,安装rhino里的插件
拖动rename_obj_bylayer.rhp到rhino里就行了
3,添加rhino里的按钮,修改巨集指令
RHINO 里新建一个按钮,然后shift右键按钮打开编辑!
左键导出模型到blender
在左键里复制下面内容:(记得把文件路径改为第一步复制的路径,记得在路径最后以\Rhino to Blender-mesh.obj结尾)
!NoEcho
-_rename_objrhino
-_Export _GeometryOnly=_Yes _SaveTextures=_No _SaveNotes=_No _SaveSmall=_Yes
"C:\Users\CP\AppData\Roaming\Blender Foundation\Blender\Big addons\addons\Rhino to blender\assets\Rhino to Blender-mesh.obj"
Geometry=Mesh EndOfLine=CRLF ExportRhinoObjectNames=ExportObjectsAsOBJObjects ExportRhinoGroupOrLayerNames=ExportLayersAsOBJGroups MergeNestedLayerGroupNames=No SortByOBJGroups=Yes ExportMaterialDefinitions=Yes ChangeWhitespaceToUnderscores=No UseDisplayColorForMaterial=Yes YUp=Yes WrapLongLines=No WritePrecision=17 ExportMeshTextureCoordinates=Yes ExportMeshVertexNormals=Yes ExportMeshVertexColors=No ExportOpenMeshes=Yes ExportMeshAsTriangles=No UseRenderMeshes=Yes VertexWelding=Welded SubDMeshing=FromSurface SubDLevel=1 NgonMode=None
enter
右键把模型导入到Rhino
右边复制下面内容:(记得把文件路径改为第一步复制的路径,记得在路径最后以\Blender to Rhino-mesh.obj结尾)
!NoEcho -_Import
"C:\Users\CP\AppData\Roaming\Blender Foundation\Blender\Big addons\addons\Rhino to blender\assets\Blender to Rhino-mesh.obj"
MapYtoZ=Yes
enter
English:
1/First, install the plugin in Blender, and after installation, copy the path of the "assets" folder from the plugin!
2/Install the plugin in Rhino
Just drag and drop "rename_obj_bylayer.rhp" into Rhino.
3/Add a button in Rhino and modify the macro command
Create a new button in Rhino, then right-click the button and select "Edit"!
Left-click to export the model to Blender
Copy the following content in the left-click action (make sure to change the file path to the one copied in the first step, and make sure it ends with "\Rhino to Blender-mesh.obj"):
!NoEcho
-_rename_objrhino
-_Export _GeometryOnly=_Yes _SaveTextures=_No _SaveNotes=_No _SaveSmall=_Yes
"C:\Users\CP\AppData\Roaming\Blender Foundation\Blender\Big addons\addons\Rhino to blender\assets\Rhino to Blender-mesh.obj"
Geometry=Mesh EndOfLine=CRLF ExportRhinoObjectNames=ExportObjectsAsOBJObjects ExportRhinoGroupOrLayerNames=ExportLayersAsOBJGroups MergeNestedLayerGroupNames=No SortByOBJGroups=Yes ExportMaterialDefinitions=Yes ChangeWhitespaceToUnderscores=No UseDisplayColorForMaterial=Yes YUp=Yes WrapLongLines=No WritePrecision=17 ExportMeshTextureCoordinates=Yes ExportMeshVertexNormals=Yes ExportMeshVertexColors=No ExportOpenMeshes=Yes ExportMeshAsTriangles=No UseRenderMeshes=Yes VertexWelding=Welded SubDMeshing=FromSurface SubDLevel=1 NgonMode=None
enter
Right-click to import the model into Rhino
Copy the following content in the right-click action (make sure to change the file path to the one copied in the first step, and make sure it ends with "\Blender to Rhino-mesh.obj"):
!NoEcho -_Import
"C:\Users\CP\AppData\Roaming\Blender Foundation\Blender\Big addons\addons\Rhino to blender\assets\Blender to Rhino-mesh.obj"
MapYtoZ=Yes
enter