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Hi,
I was wondering if you have or know of any examples that implemented supervised learning using Starcraft II game data (implimented in section 5 of this paper : StarCraft II: A New Challenge for
Reinforcement Learning). Methods for how the features were generated from game replays or anything of that sort is always appreciated.
Thank you,
The text was updated successfully, but these errors were encountered:
Hi,
I was wondering if you have or know of any examples that implemented supervised learning using Starcraft II game data (implimented in section 5 of this paper : StarCraft II: A New Challenge for
Reinforcement Learning). Methods for how the features were generated from game replays or anything of that sort is always appreciated.
Thank you,
The text was updated successfully, but these errors were encountered: