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array3_utils.h
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array3_utils.h
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#ifndef ARRAY3_UTILS_H
#define ARRAY3_UTILS_H
#include "vec.h"
#include "array3.h"
#include "util.h"
template<class S, class T>
T interpolate_value(const Vec<3,S>& point, const Array3<T, Array1<T> >& grid) {
int i,j,k;
S fi,fj,fk;
get_barycentric(point[0], i, fi, 0, grid.ni);
get_barycentric(point[1], j, fj, 0, grid.nj);
get_barycentric(point[2], k, fk, 0, grid.nk);
return trilerp(
grid(i,j,k), grid(i+1,j,k), grid(i,j+1,k), grid(i+1,j+1,k),
grid(i,j,k+1), grid(i+1,j,k+1), grid(i,j+1,k+1), grid(i+1,j+1,k+1),
fi,fj,fk);
}
template<class S,class T>
T interpolate_gradient(Vec<3,T>& gradient, const Vec<3,S>& point, const Array3<T, Array1<T> >& grid) {
int i,j,k;
S fx,fy,fz;
get_barycentric(point[0], i, fx, 0, grid.ni);
get_barycentric(point[1], j, fy, 0, grid.nj);
get_barycentric(point[2], k, fz, 0, grid.nk);
T v000 = grid(i,j,k);
T v001 = grid(i,j,k+1);
T v010 = grid(i,j+1,k);
T v011 = grid(i,j+1,k+1);
T v100 = grid(i+1,j,k);
T v101 = grid(i+1,j,k+1);
T v110 = grid(i+1,j+1,k);
T v111 = grid(i+1,j+1,k+1);
T ddx00 = (v100 - v000);
T ddx10 = (v110 - v010);
T ddx01 = (v101 - v001);
T ddx11 = (v111 - v011);
T dv_dx = bilerp(ddx00,ddx10,ddx01,ddx11, fy,fz);
T ddy00 = (v010 - v000);
T ddy10 = (v110 - v100);
T ddy01 = (v011 - v001);
T ddy11 = (v111 - v101);
T dv_dy = bilerp(ddy00,ddy10,ddy01,ddy11, fx,fz);
T ddz00 = (v001 - v000);
T ddz10 = (v101 - v100);
T ddz01 = (v011 - v010);
T ddz11 = (v111 - v110);
T dv_dz = bilerp(ddz00,ddz10,ddz01,ddz11, fx,fy);
gradient[0] = dv_dx;
gradient[1] = dv_dy;
gradient[2] = dv_dz;
//return value for good measure.
return trilerp(
v000, v100,
v010, v110,
v001, v101,
v011, v111,
fx, fy, fz);
}
#endif