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array3.h
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array3.h
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#ifndef ARRAY3_H
#define ARRAY3_H
#include "array1.h"
#include <algorithm>
#include <cassert>
#include <vector>
template<class T, class ArrayT=std::vector<T> >
struct Array3
{
// STL-friendly typedefs
typedef typename ArrayT::iterator iterator;
typedef typename ArrayT::const_iterator const_iterator;
typedef typename ArrayT::size_type size_type;
typedef long difference_type;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef typename ArrayT::reverse_iterator reverse_iterator;
typedef typename ArrayT::const_reverse_iterator const_reverse_iterator;
// the actual representation
int ni, nj, nk;
ArrayT a;
// the interface
Array3(void)
: ni(0), nj(0), nk(0)
{}
Array3(int ni_, int nj_, int nk_)
: ni(ni_), nj(nj_), nk(nk_), a(ni_*nj_*nk_)
{ assert(ni_>=0 && nj_>=0 && nk_>=0); }
Array3(int ni_, int nj_, int nk_, ArrayT& a_)
: ni(ni_), nj(nj_), nk(nk_), a(a_)
{ assert(ni_>=0 && nj_>=0 && nk_>=0); }
Array3(int ni_, int nj_, int nk_, const T& value)
: ni(ni_), nj(nj_), nk(nk_), a(ni_*nj_*nk_, value)
{ assert(ni_>=0 && nj_>=0 && nk_>=0); }
Array3(int ni_, int nj_, int nk_, const T& value, size_type max_n_)
: ni(ni_), nj(nj_), nk(nk_), a(ni_*nj_*nk_, value, max_n_)
{ assert(ni_>=0 && nj_>=0 && nk_>=0); }
Array3(int ni_, int nj_, int nk_, T* data_)
: ni(ni_), nj(nj_), nk(nk_), a(ni_*nj_*nk_, data_)
{ assert(ni_>=0 && nj_>=0 && nk_>=0); }
Array3(int ni_, int nj_, int nk_, T* data_, size_type max_n_)
: ni(ni_), nj(nj_), nk(nk_), a(ni_*nj_*nk_, data_, max_n_)
{ assert(ni_>=0 && nj_>=0 && nk_>=0); }
~Array3(void)
{
#ifndef NDEBUG
ni=nj=0;
#endif
}
const T& operator()(int i, int j, int k) const
{
assert(i>=0 && i<ni && j>=0 && j<nj && k>=0 && k<nk);
return a[i+ni*(j+nj*k)];
}
T& operator()(int i, int j, int k)
{
assert(i>=0 && i<ni && j>=0 && j<nj && k>=0 && k<nk);
return a[i+ni*(j+nj*k)];
}
bool operator==(const Array3<T>& x) const
{ return ni==x.ni && nj==x.nj && nk==x.nk && a==x.a; }
bool operator!=(const Array3<T>& x) const
{ return ni!=x.ni || nj!=x.nj || nk!=x.nk || a!=x.a; }
bool operator<(const Array3<T>& x) const
{
if(ni<x.ni) return true; else if(ni>x.ni) return false;
if(nj<x.nj) return true; else if(nj>x.nj) return false;
if(nk<x.nk) return true; else if(nk>x.nk) return false;
return a<x.a;
}
bool operator>(const Array3<T>& x) const
{
if(ni>x.ni) return true; else if(ni<x.ni) return false;
if(nj>x.nj) return true; else if(nj<x.nj) return false;
if(nk>x.nk) return true; else if(nk<x.nk) return false;
return a>x.a;
}
bool operator<=(const Array3<T>& x) const
{
if(ni<x.ni) return true; else if(ni>x.ni) return false;
if(nj<x.nj) return true; else if(nj>x.nj) return false;
if(nk<x.nk) return true; else if(nk>x.nk) return false;
return a<=x.a;
}
bool operator>=(const Array3<T>& x) const
{
if(ni>x.ni) return true; else if(ni<x.ni) return false;
if(nj>x.nj) return true; else if(nj<x.nj) return false;
if(nk>x.nk) return true; else if(nk<x.nk) return false;
return a>=x.a;
}
void assign(const T& value)
{ a.assign(value); }
void assign(int ni_, int nj_, int nk_, const T& value)
{
a.assign(ni_*nj_*nk_, value);
ni=ni_;
nj=nj_;
nk=nk_;
}
void assign(int ni_, int nj_, int nk_, const T* copydata)
{
a.assign(ni_*nj_*nk_, copydata);
ni=ni_;
nj=nj_;
nk=nk_;
}
const T& at(int i, int j, int k) const
{
assert(i>=0 && i<ni && j>=0 && j<nj && k>=0 && k<nk);
return a[i+ni*(j+nj*k)];
}
T& at(int i, int j, int k)
{
assert(i>=0 && i<ni && j>=0 && j<nj && k>=0 && k<nk);
return a[i+ni*(j+nj*k)];
}
const T& back(void) const
{
assert(a.size());
return a.back();
}
T& back(void)
{
assert(a.size());
return a.back();
}
const_iterator begin(void) const
{ return a.begin(); }
iterator begin(void)
{ return a.begin(); }
size_type capacity(void) const
{ return a.capacity(); }
void clear(void)
{
a.clear();
ni=nj=nk=0;
}
bool empty(void) const
{ return a.empty(); }
const_iterator end(void) const
{ return a.end(); }
iterator end(void)
{ return a.end(); }
void fill(int ni_, int nj_, int nk_, const T& value)
{
a.fill(ni_*nj_*nk_, value);
ni=ni_;
nj=nj_;
nk=nk_;
}
const T& front(void) const
{
assert(a.size());
return a.front();
}
T& front(void)
{
assert(a.size());
return a.front();
}
size_type max_size(void) const
{ return a.max_size(); }
reverse_iterator rbegin(void)
{ return reverse_iterator(end()); }
const_reverse_iterator rbegin(void) const
{ return const_reverse_iterator(end()); }
reverse_iterator rend(void)
{ return reverse_iterator(begin()); }
const_reverse_iterator rend(void) const
{ return const_reverse_iterator(begin()); }
void reserve(int reserve_ni, int reserve_nj, int reserve_nk)
{ a.reserve(reserve_ni*reserve_nj*reserve_nk); }
void resize(int ni_, int nj_, int nk_)
{
assert(ni_>=0 && nj_>=0 && nk_>=0);
a.resize(ni_*nj_*nk_);
ni=ni_;
nj=nj_;
nk=nk_;
}
void resize(int ni_, int nj_, int nk_, const T& value)
{
assert(ni_>=0 && nj_>=0 && nk_>=0);
a.resize(ni_*nj_*nk_, value);
ni=ni_;
nj=nj_;
nk=nk_;
}
void set_zero(void)
{ a.set_zero(); }
size_type size(void) const
{ return a.size(); }
void swap(Array3<T>& x)
{
std::swap(ni, x.ni);
std::swap(nj, x.nj);
std::swap(nk, x.nk);
a.swap(x.a);
}
void trim(void)
{ a.trim(); }
};
// some common arrays
typedef Array3<double, Array1<double> > Array3d;
typedef Array3<float, Array1<float> > Array3f;
typedef Array3<long long, Array1<long long> > Array3ll;
typedef Array3<unsigned long long, Array1<unsigned long long> > Array3ull;
typedef Array3<int, Array1<int> > Array3i;
typedef Array3<unsigned int, Array1<unsigned int> > Array3ui;
typedef Array3<short, Array1<short> > Array3s;
typedef Array3<unsigned short, Array1<unsigned short> > Array3us;
typedef Array3<char, Array1<char> > Array3c;
typedef Array3<unsigned char, Array1<unsigned char> > Array3uc;
#endif