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vtkImageProbeFilter.cxx
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vtkImageProbeFilter.cxx
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkImageProbeFilter.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include <cstdio>
#include <cmath>
#include "vtkImageProbeFilter.h"
#include "vtkCell.h"
#include "vtkCellData.h"
#include "vtkCharArray.h"
#include "vtkIdTypeArray.h"
#include "vtkImageData.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkMath.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkStreamingDemandDrivenPipeline.h"
#include "vtkImageProbeFilter.h"
#include "vtkPoints.h"
#include <vector>
vtkStandardNewMacro(vtkImageProbeFilter);
class vtkImageProbeFilter::vtkVectorOfArrays :
public std::vector<vtkDataArray*>
{
};
//----------------------------------------------------------------------------
vtkImageProbeFilter::vtkImageProbeFilter()
{
this->SpatialMatch = 0;
this->ValidPoints = vtkIdTypeArray::New();
this->MaskPoints = NULL;
this->SetNumberOfInputPorts(2);
this->ValidPointMaskArrayName = 0;
this->SetValidPointMaskArrayName("vtkValidPointMask");
this->CellArrays = new vtkVectorOfArrays();
this->NumberOfValidPoints = 0;
this->PointList = 0;
this->CellList = 0;
this->UseNullPoint = true;
this->PassCellArrays = 0;
this->PassPointArrays = 0;
this->PassFieldArrays = 1;
this->Tolerance = 1.0;
this->ComputeTolerance = 1;
}
//----------------------------------------------------------------------------
vtkImageProbeFilter::~vtkImageProbeFilter()
{
if (this->MaskPoints)
{
this->MaskPoints->Delete();
this->MaskPoints = 0;
}
this->ValidPoints->Delete();
this->ValidPoints = NULL;
this->SetValidPointMaskArrayName(0);
delete this->CellArrays;
delete this->PointList;
delete this->CellList;
}
//----------------------------------------------------------------------------
void vtkImageProbeFilter::SetSourceConnection(vtkAlgorithmOutput* algOutput)
{
this->SetInputConnection(1, algOutput);
}
//----------------------------------------------------------------------------
void vtkImageProbeFilter::SetSourceData(vtkDataObject *input)
{
this->SetInputData(1, input);
}
//----------------------------------------------------------------------------
vtkDataObject *vtkImageProbeFilter::GetSource()
{
if (this->GetNumberOfInputConnections(1) < 1)
{
return NULL;
}
return this->GetExecutive()->GetInputData(1, 0);
}
//----------------------------------------------------------------------------
int vtkImageProbeFilter::RequestData(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *sourceInfo = inputVector[1]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
// get the input and output
vtkDataSet *input = vtkDataSet::SafeDownCast(
inInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkDataSet *source = vtkDataSet::SafeDownCast(
sourceInfo->Get(vtkDataObject::DATA_OBJECT()));
vtkDataSet *output = vtkDataSet::SafeDownCast(
outInfo->Get(vtkDataObject::DATA_OBJECT()));
if (!source)
{
return 0;
}
this->Probe(input, source, output);
this->PassAttributeData(input, source, output);
return 1;
}
//----------------------------------------------------------------------------
void vtkImageProbeFilter::PassAttributeData(
vtkDataSet* input, vtkDataObject* vtkNotUsed(source), vtkDataSet* output)
{
// copy point data arrays
if (this->PassPointArrays)
{
int numPtArrays = input->GetPointData()->GetNumberOfArrays();
for (int i=0; i<numPtArrays; ++i)
{
output->GetPointData()->AddArray(input->GetPointData()->GetArray(i));
}
}
// copy cell data arrays
if (this->PassCellArrays)
{
int numCellArrays = input->GetCellData()->GetNumberOfArrays();
for (int i=0; i<numCellArrays; ++i)
{
output->GetCellData()->AddArray(input->GetCellData()->GetArray(i));
}
}
if (this->PassFieldArrays)
{
// nothing to do, vtkDemandDrivenPipeline takes care of that.
}
else
{
output->GetFieldData()->Initialize();
}
}
//----------------------------------------------------------------------------
void vtkImageProbeFilter::BuildFieldList(vtkDataSet* source)
{
delete this->PointList;
delete this->CellList;
this->PointList = new vtkDataSetAttributes::FieldList(1);
this->PointList->InitializeFieldList(source->GetPointData());
this->CellList = new vtkDataSetAttributes::FieldList(1);
this->CellList->InitializeFieldList(source->GetCellData());
}
//----------------------------------------------------------------------------
// * input -- dataset probed with (geometry)
// * source -- dataset probed into (solution)
// * output - output.
void vtkImageProbeFilter::InitializeForProbing(vtkDataSet* input, vtkDataSet* output)
{
if (!this->PointList || !this->CellList)
{
vtkErrorMacro("BuildFieldList() must be called before calling this method.");
return;
}
vtkIdType numPts = input->GetNumberOfPoints();
// Initialize valid points/mask points arrays.
this->NumberOfValidPoints = 0;
//this->ValidPoints->Allocate(numPts);
// if this is repeatedly called by the pipeline for a composite mesh,
// you need a new array for each block
// (that is you need to reinitialize the object)
if (this->MaskPoints)
{
this->MaskPoints->Delete();
}
this->MaskPoints = vtkCharArray::New();
this->MaskPoints->SetNumberOfComponents(1);
//this->MaskPoints->SetNumberOfTuples(numPts);
//this->MaskPoints->FillComponent(0, 0); // Will fill this later
this->MaskPoints->SetName(this->ValidPointMaskArrayName?
this->ValidPointMaskArrayName: "vtkValidPointMask");
// First, copy the input to the output as a starting point
output->CopyStructure(input);
// Allocate storage for output PointData
// All input PD is passed to output as PD. Those arrays in input CD that are
// not present in output PD will be passed as output PD.
vtkPointData* outPD = output->GetPointData();
outPD->InterpolateAllocate((*this->PointList), numPts, numPts);
vtkCellData* tempCellData = vtkCellData::New();
tempCellData->InterpolateAllocate( (*this->CellList), numPts, numPts);
this->CellArrays->clear();
int numCellArrays = tempCellData->GetNumberOfArrays();
for (int cc=0; cc < numCellArrays; cc++)
{
vtkDataArray* inArray = tempCellData->GetArray(cc);
if (inArray && inArray->GetName() && !outPD->GetArray(inArray->GetName()))
{
outPD->AddArray(inArray);
this->CellArrays->push_back(inArray);
}
else
{
this->CellArrays->push_back(NULL); // in order to align both lists
}
}
tempCellData->Delete();
outPD->AddArray(this->MaskPoints);
// initialize arrays
for (int i=0; i<outPD->GetNumberOfArrays(); i++)
{
outPD->GetArray(i)->SetNumberOfTuples(numPts);
// initialize the values to 0
for (int j = 0 ; j < outPD->GetArray(i)->GetNumberOfComponents(); j++)
outPD->GetArray(i)->FillComponent(j, 0);
}
// Since we haven't resize the point arrays, we need to fill them up with
// nulls whenever we have a miss when probing.
this->UseNullPoint = true;
}
//----------------------------------------------------------------------------
void vtkImageProbeFilter::Probe(vtkDataSet *input, vtkDataSet *source,
vtkDataSet *output)
{
this->BuildFieldList(source);
this->InitializeForProbing(input, output);
this->ProbeEmptyPoints(input, 0, source, output);
}
// find grid point ids within given bmin and bmax
void vtkImageProbeFilter::get_intersect_idx(double bmin, double bmax, double origin, double stepsize, int steps, int &minidx, int &nidx)
{
minidx = ceil( (bmin - origin)/stepsize );
if ( minidx < 0 ) minidx = 0;
int maxidx;
maxidx = floor( (bmax - origin)/stepsize );
if (maxidx > steps-1) maxidx = steps-1;
nidx = maxidx - minidx + 1;
if (nidx < 0) nidx = 0;
}
//----------------------------------------------------------------------------
// * input -- dataset probed with (geometry)
// * source -- dataset probed into (solution)
// * output - output.
void vtkImageProbeFilter::ProbeEmptyPoints(vtkDataSet *input_,
int srcIdx,
vtkDataSet *source, vtkDataSet *output_)
{
vtkIdType numPts;
vtkPointData *pd, *outPD;
vtkCellData* cd;
int subId;
double pcoords[3], *weights;
double fastweights[256];
vtkImageData *input= vtkImageData::SafeDownCast(input_);
vtkImageData *output=vtkImageData::SafeDownCast(output_);
if (input==NULL || output == NULL) {
vtkErrorMacro("input and output should be in type vtkImageData.");
return;
}
vtkDebugMacro(<<"Probing data");
pd = source->GetPointData();
cd = source->GetCellData();
assert (cd->GetNumberOfArrays() == this->CellArrays->size());
// lets use a stack allocated array if possible for performance reasons
int mcs = source->GetMaxCellSize();
if (mcs<=256)
{
weights = fastweights;
}
else
{
weights = new double[mcs];
}
numPts = input->GetNumberOfPoints();
outPD = output->GetPointData();
char* maskArray = this->MaskPoints->GetPointer(0);
//----------------------------------------
int nPointsOut = input->GetNumberOfPoints();
int nDataCells = source->GetNumberOfCells();
int cellId;
int abort = 0;
double *origin = input->GetOrigin();
double *spacing = input->GetSpacing();
int *dim = input->GetDimensions();
vtkIdType progressInterval=nDataCells/20 + 1;
// Loop over all source cells
for (cellId=0; cellId < nDataCells && !abort; cellId++)
{
if ( !(cellId % progressInterval) )
{
this->UpdateProgress(static_cast<double>(cellId)/nDataCells);
abort = GetAbortExecute();
}
vtkCell * cell = source->GetCell(cellId);
//for (int i=0; i<4; i++)
// printf("Cell points: %lf %lf %lf\n", cell->GetPoints()->GetPoint(i)[0], cell->GetPoints()->GetPoint(i)[1], cell->GetPoints()->GetPoint(i)[2]);
// get coordinates of sampling grids
double bounds[6] ; cell->GetBounds(bounds);
int nidx, nidy, nidz, minidx, minidy, minidz;
get_intersect_idx(bounds[0], bounds[1], origin[0], spacing[0], dim[0],
/*output:*/minidx, nidx);
get_intersect_idx(bounds[2], bounds[3], origin[1], spacing[1], dim[1],
/*output:*/minidy, nidy);
get_intersect_idx(bounds[4], bounds[5], origin[2], spacing[2], dim[2],
/*output:*/minidz, nidz);
if (nidx==0 || nidy==0 || nidz==0)
continue;
int ix,iy,iz;
double p[3];
for (iz=minidz; iz<minidz+nidz; iz++)
{
p[2] = origin[2]+iz*spacing[2];
for (iy=minidy; iy<minidy+nidy; iy++)
{
p[1] = origin[1]+iy*spacing[1];
for (ix=minidx; ix<minidx+nidx; ix++)
{
// For each grid point within the cell bound, interpolate values
p[0] = origin[0]+ix*spacing[0];
double closestPoint[3];
double dist2;
int inside = cell->EvaluatePosition(p, closestPoint, subId, pcoords, dist2, weights);
for (int k=0; k<cell->GetNumberOfPoints(); k++)
if (weights[k]<0) inside=0;
if (inside && (dist2==0)) // ensure it's inside the cell
{
int global_id = ix+dim[0]*(iy + dim[1]*iz);
// Interpolate the point data
outPD->InterpolatePoint((*this->PointList), pd, srcIdx, global_id,
cell->PointIds, weights);
// Assign cell data
int i;
for (i=0; i < this->CellArrays->size(); i++)
{
vtkDataArray* inArray = cd->GetArray(i);
vtkDataArray *outArray = this->CellArrays->at(i);
if (inArray && outArray)
{
outPD->CopyTuple(inArray, outArray, cellId, global_id);
}
}
maskArray[global_id] = static_cast<char>(1);
}
}
}
}
}
if (mcs>256)
{
delete [] weights;
}
}
//----------------------------------------------------------------------------
int vtkImageProbeFilter::RequestInformation(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *sourceInfo = inputVector[1]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
outInfo->CopyEntry(sourceInfo,
vtkStreamingDemandDrivenPipeline::TIME_STEPS());
outInfo->CopyEntry(sourceInfo,
vtkStreamingDemandDrivenPipeline::TIME_RANGE());
outInfo->Set(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT(),
inInfo->Get(vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()),
6);
// A variation of the bug fix from John Biddiscombe.
// Make sure that the scalar type and number of components
// are propagated from the source not the input.
if (vtkImageData::HasScalarType(sourceInfo))
{
vtkImageData::SetScalarType(vtkImageData::GetScalarType(sourceInfo),
outInfo);
}
if (vtkImageData::HasNumberOfScalarComponents(sourceInfo))
{
vtkImageData::SetNumberOfScalarComponents(
vtkImageData::GetNumberOfScalarComponents(sourceInfo),
outInfo);
}
return 1;
}
//----------------------------------------------------------------------------
int vtkImageProbeFilter::RequestUpdateExtent(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **inputVector,
vtkInformationVector *outputVector)
{
// get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
vtkInformation *sourceInfo = inputVector[1]->GetInformationObject(0);
vtkInformation *outInfo = outputVector->GetInformationObject(0);
int usePiece = 0;
// What ever happened to CopyUpdateExtent in vtkDataObject?
// Copying both piece and extent could be bad. Setting the piece
// of a structured data set will affect the extent.
vtkDataObject* output = outInfo->Get(vtkDataObject::DATA_OBJECT());
if (output &&
(!strcmp(output->GetClassName(), "vtkUnstructuredGrid") ||
!strcmp(output->GetClassName(), "vtkPolyData")))
{
usePiece = 1;
}
inInfo->Set(vtkStreamingDemandDrivenPipeline::EXACT_EXTENT(), 1);
if ( ! this->SpatialMatch)
{
sourceInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER(), 0);
sourceInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES(), 1);
sourceInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS(), 0);
}
else if (this->SpatialMatch == 1)
{
if (usePiece)
{
// Request an extra ghost level because the probe
// gets external values with computation prescision problems.
// I think the probe should be changed to have an epsilon ...
sourceInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER()));
sourceInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES()));
sourceInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS())+1);
}
else
{
sourceInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_EXTENT(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_EXTENT()), 6);
}
}
if (usePiece)
{
inInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER()));
inInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES()));
inInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS()));
}
else
{
inInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_EXTENT(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_EXTENT()), 6);
}
// Use the whole input in all processes, and use the requested update
// extent of the output to divide up the source.
if (this->SpatialMatch == 2)
{
inInfo->Set(vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER(), 0);
inInfo->Set(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES(), 1);
inInfo->Set(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS(), 0);
sourceInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_PIECE_NUMBER()));
sourceInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_PIECES()));
sourceInfo->Set(
vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS(),
outInfo->Get(vtkStreamingDemandDrivenPipeline::UPDATE_NUMBER_OF_GHOST_LEVELS()));
}
return 1;
}
//----------------------------------------------------------------------------
void vtkImageProbeFilter::PrintSelf(ostream& os, vtkIndent indent)
{
vtkDataObject *source = this->GetSource();
this->Superclass::PrintSelf(os,indent);
os << indent << "Source: " << source << "\n";
os << indent << "SpatialMatch: " << ( this->SpatialMatch ? "On" : "Off" ) << "\n";
os << indent << "ValidPointMaskArrayName: " << (this->ValidPointMaskArrayName?
this->ValidPointMaskArrayName : "vtkValidPointMask") << "\n";
os << indent << "ValidPoints: " << this->ValidPoints << "\n";
os << indent << "PassFieldArrays: "
<< (this->PassFieldArrays? "On" : " Off") << "\n";
}