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personalAlgoritmIdeas.java
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personalAlgoritmIdeas.java
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// MAIN CONDITION - mbti personality type (we can use online compabitibiliy) count gets added based on our decision
// count is worth different amounts for each to signify importance (and personal)
// THEN (second important) -> desert island decision based on what two we decide
// count will be worth less than mbti, but more than everything else
// NEXT (third imporant) --> inside out characters
// JOY + BING BONG and JOY + SADNESS
// FEAR + DISGUST and FEAR + SADNESS
// SADNESS + JOY AND SADNESS + FEAR
// ANGER + DISGUST AND ANGER + FEAR
// DISGUST + ANGER AND DISGUST + FEAR
// BINGBONG + JOY AND BINGBONG + SADNESS
// AFTER (fourth important) --> movie genre
// no reference + no reference
// comedy + romance (vice versa)
// action + horror and action + sci-fi
// horror + action and horror + sci-fi
// sci-fi + horror and sci-fi + action
// CONTINUING (fifth important) --> hobby1
// nothing + nothing... and same pairs
// sports + listening to music (vice versa)
// reading/writing + art (vice versa)
// singing/dancing + instruments (vice versa)
// video games + technology (vice versa)
// photography + tiktok/social media (vice versa)
// baking/cooking + traveling (vice versa)
// sleeping + watching movies (vice versa)
//FORMAT ->
//Stage will be filled in with yellow as the bored
// Scene is where the titles and subtitles are
// nodes are where the matches will be printed