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I am trying to run libTAS on a steamripped version of a game called Webbed.
wine webbed.exe works, however when run with libTAS it does not work, and outputs this (which notably includes the wine help message)
readelf: Error: Not an ELF file - it has the wrong magic bytes at the start
not a dynamic executable
ERROR: ld.so: object '/usr/local/bin/libtas32.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/usr/local/bin/libtas32.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/usr/local/bin/libtas32.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/usr/local/bin/libtas32.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/usr/local/bin/libtas32.so' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
Usage: wine PROGRAM [ARGUMENTS...] Run the specified program
wine --help Display this help and exit
wine --version Output version information and exit
It seems like libTAS is using wine incorrectly, but there doesn't seem to be any option to force it to use a specific wine prefix or anything else in general. I'm building libTAS from source so editing the code is also an option for me.
I am trying to run libTAS on a steamripped version of a game called Webbed.
wine webbed.exe
works, however when run with libTAS it does not work, and outputs this (which notably includes the winehelp
message)It seems like libTAS is using
wine
incorrectly, but there doesn't seem to be any option to force it to use a specific wine prefix or anything else in general. I'm building libTAS from source so editing the code is also an option for me.System:
Kubuntu 22.04.4 LTS x86_64
AMD Ryzen 5 5600
NVIDIA GeForce RTX 3060
Output of
wine --version
:wine-6.0.3 (Ubuntu 6.0.3~repack-1)
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