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Whenever I open the edit meta data option, for example, say I want to reference a different texture, I can make the changes, hit OK, and then save it, export it, save as, or any combination of the above, and if I re-open the model, it has the same meta data in it. Am I doing something wrong, or is there a bug that prevents saving new information?
The text was updated successfully, but these errors were encountered:
Texture changes should be done using menubar -> Materials -> Edit Materials and Edit Groups. Metadata is only directly saved in .mm3d files. Some metadata may be used by the format-specific exporter.
What format are you exporting to and what metadata are you changing?
Whenever I open the edit meta data option, for example, say I want to reference a different texture, I can make the changes, hit OK, and then save it, export it, save as, or any combination of the above, and if I re-open the model, it has the same meta data in it. Am I doing something wrong, or is there a bug that prevents saving new information?
The text was updated successfully, but these errors were encountered: