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Support spacemice #187
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I don't plan to work on it. Adding support for these devices is non-trivial. It seems difficult to integrate support for, the 3Dconnexion Spacemouse devices are cost prohibitive, and there is probably a fair amount of design consideration to integrate it well. The official 3Dconnexion SDK for Windows/macOS seems to be under an license that cannot be used with Maverick. (I don't know what the specific terms are as I didn't register for access.) There is an unofficial Linux spacenav driver/SDK that could be used on Linux. |
Indeed, I am using the unofficial linux driver. I'm willing to look into this a bit later. Is this perhaps better suited as a plugin? |
It would probably need to affect the built-in tools though? I guess it might be possible to add new "3D move", "3D extrude", etc commands as a plugin. If it's optional at compile time and not too intrusive, it can probably go in the main repo. |
MM3D's workflow lends itself quite perfectly for use with a 3d mouse like the spacemouse/spacenavigator/cadmouse/etc to allow for 6 degrees of freedom transformation and navigation.
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