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Mentors 2012
Looking for your mentor?
Need advice with a particular part of our codebase or community?
Check the [>> Go-to developer list <<](Who is who) for help!
Below: information for our mentors.
While the answer to this question will vary widely depending on the number of students a mentor works with, the difficulty of the proposals, and the skill level of the students, most mentors have let us know that they underestimated the amount of time they would need to invest in GSoC. Five hours per student per week is a reasonable estimate.
Google does not have specific eligibility requirements for mentors, as we know our mentoring organizations will be best able to determine the selection criteria for their mentors.
This whole book is very interesting. we especially recommend the following excerpts:
- http://www.booki.cc/gsoc-mentoring/setting-expectations/
- http://www.booki.cc/gsoc-mentoring/managing-the-plan/
- http://www.booki.cc/gsoc-mentoring/warning-signs/
- totycro/gscai
- Preferably game logic or somewhat self-contained systems
- Also anything else in case it's necessary
- nihathrael
- Will mentor whatever necessary, preferable something I know a lot about. (Production, Core game logic, components)
- prock, vtchill, helios
- FIFE ideas
[Timeline] (Timeline-2012)
[Application] (Application-2012)
[Ideas] (Ideas-2012)
[Mentors] (Mentors-2012)
[Steps to apply] (Steps-to-apply-2012)
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