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Bugged Facehugger #7770

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cm13-issue-bot opened this issue Dec 9, 2024 · 0 comments
Open

Bugged Facehugger #7770

cm13-issue-bot opened this issue Dec 9, 2024 · 0 comments
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Runtime bad list x1000

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Testmerges

#7165: 'Fax Responders TestMerge Collection' by realforest2001 at commit 08e6631db9
#7536: 'Adds crosshairs to all ranged weapons' by VileBeggar at commit d8bd7437c4
#7598: 'Ice Classic December 2024 Testmerge' by BeagleGaming1 at commit 4f558f142b

Round ID

25307

Description of the bug

Whenever I controlled a specific facehugger during the round it lags the server somewhat to my information, Makes the controller unable to move or see what they are doing. Communication as the facehugger also didnt work.

What's the difference with what should have happened?

Controlling a random ghosted facehugger that should have been planetside without much issue.

How do we reproduce this bug?

I don't really know how to help much here other than stating that I controlled the facehugger as a ghost before it bugged, I do not know how else to explain it.

Attached logs

N/A

Additional details

  • Author: VoxalofBlood
  • Admin: Joooks
  • Note: Facehugger could not be observed or jumped to even with admin tools. Had to be remotely deleted, caused like a million runtimes.
@cm13-issue-bot cm13-issue-bot added the Bug Admin events aren't bugs label Dec 9, 2024
@ItsVyzo ItsVyzo added Runtime bad list x1000 and removed Bug Admin events aren't bugs labels Jan 16, 2025
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