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Headbands broken again #7859
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#7782 I think this borked headbands. |
Also important to note: If you place the headband inside a helmet and wear it, the headband shows up fine. |
And now they work again. |
|
Works fine on LV |
Works fine on LV 522 |
Some maps intentionally have different colors for camo. The main issue I'm concerned with is whether the color the item has matches what color the mob sprite has and as far as I can tell it does on Solaris. But at least on Solaris being alpha and using squad headband will result in red so I guess up to @Blundir if they want to tweak how squad color headbands work, or if they'd rather just headbands not really get camo conforming colors. |
Testmerges
#7536: 'Adds crosshairs to all ranged weapons' by VileBeggar at commit d8bd743 #7766: 'lobby screen update' by harryob at commit 61b278e #7754: 'Adds Watchtowers' by Git-Nivrak at commit 6147957 #7802: 'Removes non combat click delay' by Git-Nivrak at commit 2cb21f8 #7827: 'Overwatch can hear speech and see emotes' by ihatethisengine at commit a8b1dd9 #7607: 'Warden Praetorian rework (tm)' by Red-byte3D at commit 45bdf97 #7600: 'SG Frontline Mode & Friends - Yay!!!' by BasilHerb at commit cfdd191 #7774: 'req console tgui' by harryob at commit 566ef0b #7743: 'Ship Operations Synthetic' by QuickLode at commit 11fbc7a #7165: 'Fax Responders TestMerge Collection' by realforest2001 at commit ba8f3c5
Round ID
25468
Description of the bug
That's a red headband. It should be red. They were red a few days ago. Before that they were messed up as well.
What's the difference with what should have happened?
Should be red. Thicker headband too.
How do we reproduce this bug?
Issue Bingo
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