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basetickserver.py
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basetickserver.py
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#!/usr/bin/env python
# ##### BEGIN AGPL LICENSE BLOCK #####
# This file is part of SimpleMMO.
#
# Copyright (C) 2011, 2012 Charles Nelson
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# ##### END AGPL LICENSE BLOCK #####
from __future__ import division
'''BaseTickServer
A server that should be overridden to provide a server with its own internal loop.
'''
import time
from settings import CLIENT_UPDATE_FREQ, CLIENT_NETWORK_FPS
class BaseTickServer(object):
'''This is a class that should be subclassed and tick() defined to do something
every "tick".'''
def __init__(self):
self.tick_freq_multiplier = 1
def tick(self):
'''Do things every tick. Should be overridden.'''
pass
def start(self):
self.current_tick = 0
skip_ticks = CLIENT_UPDATE_FREQ
max_frameskip = 5
next_tick = 0
self.running = True
while self.running:
loops = 0
self.current_tick += 1
while (self.current_tick > next_tick) and (loops < max_frameskip):
# dt = ((current_tick + skip_ticks) - next_tick) / skip_ticks
self.tick()
next_tick += skip_ticks
loops += 1
if __name__ == "__main__":
bts = BaseTickServer()
bts.start()