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Sound currently not working #66
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Also, it's currently breaking CI. See this: https://github.com/cnlohr/rawdrawandroid/actions/runs/5626850417/job/15248435884 |
Interesting, with the current code base, when I re-enable audio, this loop is infinite:
though it's not easy for me to debug, as current Just messing with the code, moving the line
after
makes the audio work again. Though, I still crash within 5 seconds. The failure on the build seems unrelated though, as it's still present when audio is disabled: https://github.com/cnlohr/rawdrawandroid/actions/runs/5659840530/job/15441189400 |
Ah, I should not rely on webview being a thing. What is your SDK version and what version of Android are you running on? |
ndk is |
Do you know which SDK version you're on? |
SDK version is 30 |
@DavidVentura, for some reason apps crash when trying to initialize the sound under the current setup. I spent a bit trying to debug it, but I don't understand the code very well. Can you pull the latest everything then uncomment the call here, and see if it crashes for you?
//InitCNFAAndroid( Callback, "A Name", SAMPLE_RATE, 0, 1, 0, SAMPLE_COUNT, 0, 0, 0 );
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