webGL output? #993
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GiovanniSer
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I don't know if this proposal is out the tasks you might expect from meshLab.
I observe that webGL is currently the best way to make your 3D projects known.
I have studied a lot to process the files needed for the presentation and I still have many unsolved problems (shaders first).
I would like to be able to generate them together with my objects with a simple, standard and error-free web context (obj output with a own little html+js). I don't know, maybe it's a weird request.
thanks in advance!
G.
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