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This post explain the problems encountered when using an array of textures in msl.
Finally that issues was fixed by upgrading my phone to iOS12.0.1. For macOS, the version should at least macOS 10.13. Due to its restrict on equipments, We temporary no support an array of textures in msl.
The text was updated successfully, but these errors were encountered:
This post explain the problems encountered when using an array of textures in msl.
Finally that issues was fixed by upgrading my phone to iOS12.0.1. For macOS, the version should at least macOS 10.13. Due to its restrict on equipments, We temporary no support an array of textures in msl.
The text was updated successfully, but these errors were encountered: