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Tic-Tac-Toe-Extended

CodeGame Version CGE Version Node.js Version

A supercharged version of tic-tac-toe for CodeGame.

  • Virtually unlimited players per game, the board's size just keeps increasing.
  • Allows game resets without having to create a new game.

Installation & Running

From Source

Prerequisits:

# Clone this repository
git clone https://github.com/code-game-project/tic-tac-toe.git

# Install dependencies
npm install

# Build project
npm run build

# Run server
npm start

From Docker Hub

Prerequisits:

# Download image
docker pull codegameproject/tic-tac-toe:<tagname>

# Run container
docker run -d -p <port-on-host-machine>:8080 --name tic-tac-toe codegameproject/tic-tac-toe:<tagname>

Environment Variables for Customization

  • CG_PORT: Overrides the default port the server listens on. The default is 8080.
  • CG_MAX_GAME_COUNT: Overrides the default maximum game count per server. The default is 500. The minimum is 1.
  • CG_MAX_PLAYER_COUNT: Overrides the default maximum player count per game. The default is 6. The minimum is 1.
  • CG_MAX_INACTIVE_TIME: Overrides the default maximum time in minutes that a player is allowed to be in a game without at least one socket controlling it. The default is 10 minutes. When all players in a game are inactive the game is deleted automatically.
  • CG_HEARTBEAT_INTERVAL: Overrides the default time between WebSocket pings. The default is 10 * 60 seconds.

License

Licensed under the GNU Affero General Public License v3.