You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I run "C:\Program Files\Epic Games\UE_4.25\Engine\Build\BatchFiles\RunUAT.bat"
C:\Users\wangze>call "C:\Program Files\Epic Games\UE_4.27\Engine\Build\BatchFiles\RunUAT.bat" BuildPlugin -TargetPlatform=Win64 -Plugin="C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration-master\ROSIntegration.uplugin" -Platform=Win64 -Package="C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration" -Rocket
Running AutomationTool...
Parsing command line: BuildPlugin -TargetPlatform=Win64 -Plugin=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration-master\ROSIntegration.uplugin -Platform=Win64 -Package=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration -Rocket
Copying 307 file(s) using max 64 thread(s)
Reading plugin from C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ROSIntegration.uplugin...
Building plugin for host platforms: Win64
Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Editor Win64 Development -Project=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\HostProject.uproject -plugin=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ROSIntegration.uplugin -iwyu -noubtmakefiles -manifest=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Saved\Manifest-UE4Editor-Win64-Development.xml -nohotreload -log="C:\Users\wangze\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-UE4Editor-Win64-Development.txt"
BSONPath: C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ThirdParty\bson
Using Windows BSON files
BSONPath: C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ThirdParty\bson
Using Windows BSON files
Parsing headers for UE4Editor
Running UnrealHeaderTool "C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\HostProject.uproject" "C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\wangze\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UHT-UE4Editor-Win64-Development.txt" -installed
LogInit: Display: Loading text-based GConfig....
Reflection code generated for UE4Editor in 6.9544829 seconds
Writing manifest to C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Saved\Manifest-UE4Editor-Win64-Development.xml
Building UE4Editor...
Using Visual Studio 2019 14.29.30133 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Building 7 actions with 8 processes...
[1/7] Default.rc2
[2/7] SharedPCH.Engine.ShadowErrors.cpp
[3/7] Module.ROSIntegration.gen.cpp
[4/7] Module.ROSIntegration.cpp
[5/7] UE4Editor-ROSIntegration.lib
正在创建库 C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\Intermediate\Build\Win64\UE4Editor\Development\ROSIntegration\UE4Editor-ROSIntegration.lib 和对象 C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\Intermediate\Build\Win64\UE4Editor\Development\ROSIntegration\UE4Editor-ROSIntegration.exp
[6/7] UE4Editor-ROSIntegration.dll
正在创建库 C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\Intermediate\Build\Win64\UE4Editor\Development\ROSIntegration\UE4Editor-ROSIntegration.suppressed.lib 和对象 C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\Intermediate\Build\Win64\UE4Editor\Development\ROSIntegration\UE4Editor-ROSIntegration.suppressed.exp
[7/7] UE4Editor.target
Total time in Parallel executor: 33.51 seconds
Total execution time: 45.13 seconds
Took 45.2458123s to run UnrealBuildTool.exe, ExitCode=0
Building plugin for target platforms: Android, IOS, Linux, LinuxAArch64, Win64, Win32
Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Android Development -Project=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\HostProject.uproject -plugin=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ROSIntegration.uplugin -iwyu -noubtmakefiles -manifest=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Saved\Manifest-UE4Game-Android-Development.xml -nohotreload -architectures=armv7+arm64 -2017 -log="C:\Users\wangze\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-UE4Game-Android-Development.txt"
BSONPath: C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ThirdParty\bson
PLATFORM_ANDROID_NDK_VERSION = 210200
NDK toolchain: r21b, NDK version: 21, GccVersion: 4.9, ClangVersion: 9.0.8
Parsing headers for UE4Game
Running UnrealHeaderTool "C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\HostProject.uproject" "C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Intermediate\Build\Android\UE4Game\Development\UE4Game.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\wangze\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UHT-UE4Game-Android-Development.txt" -installed
LogInit: Display: Loading text-based GConfig....
Reflection code generated for UE4Game in 3.2350969 seconds
Compiling Native 32-bit code with NDK API 'android-21'
Compiling Native 64-bit code with NDK API 'android-21'
Writing manifest to C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Saved\Manifest-UE4Game-Android-Development.xml
Building UE4Game...
Building 4 actions with 8 processes...
[1/4] Module.ROSIntegration.gen.cpp [armv7]
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Development/ROSIntegration/Module.ROSIntegration.gen.cpp:2:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Inc/ROSIntegration/ActionlibMsgsGoalIDConverter.gen.cpp:8:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source\ROSIntegration/Private/Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.h:6:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/BaseMessageConverter.h:12:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\rosbridge2cpp/messages/rosbridge_publish_msg.h:5:
C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/rosbridge2cpp\messages/rosbridge_msg.h(8,10): fatal error: 'bson.h' file not found
#include <bson.h>
^~~~~~~~
1 error generated.
[2/4] Module.ROSIntegration.cpp [armv7]
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Development/ROSIntegration/Module.ROSIntegration.cpp:2:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.cpp:1:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.h:6:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/BaseMessageConverter.h:12:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\rosbridge2cpp/messages/rosbridge_publish_msg.h:5:
C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/rosbridge2cpp\messages/rosbridge_msg.h(8,10): fatal error: 'bson.h' file not found
#include <bson.h>
^~~~~~~~
1 error generated.
[3/4] Module.ROSIntegration.gen.cpp [arm64]
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Development/ROSIntegration/Module.ROSIntegration.gen.cpp:2:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Inc/ROSIntegration/ActionlibMsgsGoalIDConverter.gen.cpp:8:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source\ROSIntegration/Private/Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.h:6:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/BaseMessageConverter.h:12:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\rosbridge2cpp/messages/rosbridge_publish_msg.h:5:
C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/rosbridge2cpp\messages/rosbridge_msg.h(8,10): fatal error: 'bson.h' file not found
#include <bson.h>
^~~~~~~~
1 error generated.
[4/4] Module.ROSIntegration.cpp [arm64]
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Development/ROSIntegration/Module.ROSIntegration.cpp:2:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.cpp:1:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.h:6:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/BaseMessageConverter.h:12:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\rosbridge2cpp/messages/rosbridge_publish_msg.h:5:
C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/rosbridge2cpp\messages/rosbridge_msg.h(8,10): fatal error: 'bson.h' file not found
#include <bson.h>
^~~~~~~~
1 error generated.
Took 12.7935731s to run UnrealBuildTool.exe, ExitCode=6
UnrealBuildTool failed. See log for more details. (C:\Users\wangze\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-UE4Game-Android-Development.txt)
AutomationTool exiting with ExitCode=6 (6)
BUILD FAILED
The text was updated successfully, but these errors were encountered:
I run "C:\Program Files\Epic Games\UE_4.25\Engine\Build\BatchFiles\RunUAT.bat"
C:\Users\wangze>call "C:\Program Files\Epic Games\UE_4.27\Engine\Build\BatchFiles\RunUAT.bat" BuildPlugin -TargetPlatform=Win64 -Plugin="C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration-master\ROSIntegration.uplugin" -Platform=Win64 -Package="C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration" -Rocket
Running AutomationTool...
Parsing command line: BuildPlugin -TargetPlatform=Win64 -Plugin=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration-master\ROSIntegration.uplugin -Platform=Win64 -Package=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration -Rocket
Copying 307 file(s) using max 64 thread(s)
Reading plugin from C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ROSIntegration.uplugin...
Building plugin for host platforms: Win64
Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Editor Win64 Development -Project=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\HostProject.uproject -plugin=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ROSIntegration.uplugin -iwyu -noubtmakefiles -manifest=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Saved\Manifest-UE4Editor-Win64-Development.xml -nohotreload -log="C:\Users\wangze\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-UE4Editor-Win64-Development.txt"
BSONPath: C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ThirdParty\bson
Using Windows BSON files
BSONPath: C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ThirdParty\bson
Using Windows BSON files
Parsing headers for UE4Editor
Running UnrealHeaderTool "C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\HostProject.uproject" "C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\wangze\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UHT-UE4Editor-Win64-Development.txt" -installed
LogInit: Display: Loading text-based GConfig....
Reflection code generated for UE4Editor in 6.9544829 seconds
Writing manifest to C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Saved\Manifest-UE4Editor-Win64-Development.xml
Building UE4Editor...
Using Visual Studio 2019 14.29.30133 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Building 7 actions with 8 processes...
[1/7] Default.rc2
[2/7] SharedPCH.Engine.ShadowErrors.cpp
[3/7] Module.ROSIntegration.gen.cpp
[4/7] Module.ROSIntegration.cpp
[5/7] UE4Editor-ROSIntegration.lib
正在创建库 C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\Intermediate\Build\Win64\UE4Editor\Development\ROSIntegration\UE4Editor-ROSIntegration.lib 和对象 C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\Intermediate\Build\Win64\UE4Editor\Development\ROSIntegration\UE4Editor-ROSIntegration.exp
[6/7] UE4Editor-ROSIntegration.dll
正在创建库 C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\Intermediate\Build\Win64\UE4Editor\Development\ROSIntegration\UE4Editor-ROSIntegration.suppressed.lib 和对象 C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\Intermediate\Build\Win64\UE4Editor\Development\ROSIntegration\UE4Editor-ROSIntegration.suppressed.exp
[7/7] UE4Editor.target
Total time in Parallel executor: 33.51 seconds
Total execution time: 45.13 seconds
Took 45.2458123s to run UnrealBuildTool.exe, ExitCode=0
Building plugin for target platforms: Android, IOS, Linux, LinuxAArch64, Win64, Win32
Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Android Development -Project=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\HostProject.uproject -plugin=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ROSIntegration.uplugin -iwyu -noubtmakefiles -manifest=C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Saved\Manifest-UE4Game-Android-Development.xml -nohotreload -architectures=armv7+arm64 -2017 -log="C:\Users\wangze\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-UE4Game-Android-Development.txt"
BSONPath: C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Plugins\ROSIntegration\ThirdParty\bson
PLATFORM_ANDROID_NDK_VERSION = 210200
NDK toolchain: r21b, NDK version: 21, GccVersion: 4.9, ClangVersion: 9.0.8
Parsing headers for UE4Game
Running UnrealHeaderTool "C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\HostProject.uproject" "C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Intermediate\Build\Android\UE4Game\Development\UE4Game.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\wangze\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UHT-UE4Game-Android-Development.txt" -installed
LogInit: Display: Loading text-based GConfig....
Reflection code generated for UE4Game in 3.2350969 seconds
Compiling Native 32-bit code with NDK API 'android-21'
Compiling Native 64-bit code with NDK API 'android-21'
Writing manifest to C:\Users\wangze\Desktop\ROSIntegration-master\ROSIntegration\HostProject\Saved\Manifest-UE4Game-Android-Development.xml
Building UE4Game...
Building 4 actions with 8 processes...
[1/4] Module.ROSIntegration.gen.cpp [armv7]
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Development/ROSIntegration/Module.ROSIntegration.gen.cpp:2:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Inc/ROSIntegration/ActionlibMsgsGoalIDConverter.gen.cpp:8:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source\ROSIntegration/Private/Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.h:6:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/BaseMessageConverter.h:12:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\rosbridge2cpp/messages/rosbridge_publish_msg.h:5:
C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/rosbridge2cpp\messages/rosbridge_msg.h(8,10): fatal error: 'bson.h' file not found
#include <bson.h>
^~~~~~~~
1 error generated.
[2/4] Module.ROSIntegration.cpp [armv7]
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Development/ROSIntegration/Module.ROSIntegration.cpp:2:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.cpp:1:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.h:6:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/BaseMessageConverter.h:12:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\rosbridge2cpp/messages/rosbridge_publish_msg.h:5:
C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/rosbridge2cpp\messages/rosbridge_msg.h(8,10): fatal error: 'bson.h' file not found
#include <bson.h>
^~~~~~~~
1 error generated.
[3/4] Module.ROSIntegration.gen.cpp [arm64]
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Development/ROSIntegration/Module.ROSIntegration.gen.cpp:2:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Inc/ROSIntegration/ActionlibMsgsGoalIDConverter.gen.cpp:8:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source\ROSIntegration/Private/Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.h:6:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/BaseMessageConverter.h:12:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\rosbridge2cpp/messages/rosbridge_publish_msg.h:5:
C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/rosbridge2cpp\messages/rosbridge_msg.h(8,10): fatal error: 'bson.h' file not found
#include <bson.h>
^~~~~~~~
1 error generated.
[4/4] Module.ROSIntegration.cpp [arm64]
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Intermediate/Build/Android/UE4/Development/ROSIntegration/Module.ROSIntegration.cpp:2:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.cpp:1:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/actionlib_msgs/ActionlibMsgsGoalIDConverter.h:6:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\Conversion/Messages/BaseMessageConverter.h:12:
In file included from C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private\rosbridge2cpp/messages/rosbridge_publish_msg.h:5:
C:/Users/wangze/Desktop/ROSIntegration-master/ROSIntegration/HostProject/Plugins/ROSIntegration/Source/ROSIntegration/Private/rosbridge2cpp\messages/rosbridge_msg.h(8,10): fatal error: 'bson.h' file not found
#include <bson.h>
^~~~~~~~
1 error generated.
Took 12.7935731s to run UnrealBuildTool.exe, ExitCode=6
UnrealBuildTool failed. See log for more details. (C:\Users\wangze\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-UE4Game-Android-Development.txt)
AutomationTool exiting with ExitCode=6 (6)
BUILD FAILED
The text was updated successfully, but these errors were encountered: