int |
GL_ACTIVE_ATTRIBUTES |
|
int |
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH |
|
int |
GL_ACTIVE_TEXTURE |
|
int |
GL_ACTIVE_UNIFORMS |
|
int |
GL_ACTIVE_UNIFORM_MAX_LENGTH |
|
int |
GL_ALIASED_LINE_WIDTH_RANGE |
|
int |
GL_ALIASED_POINT_SIZE_RANGE |
|
int |
GL_ALPHA |
|
int |
GL_ALPHA_BITS |
|
int |
GL_ALWAYS |
|
int |
GL_ARRAY_BUFFER |
|
int |
GL_ARRAY_BUFFER_BINDING |
|
int |
GL_ATTACHED_SHADERS |
|
int |
GL_BACK |
|
int |
GL_BLEND |
|
int |
GL_BLEND_COLOR |
|
int |
GL_BLEND_DST_ALPHA |
|
int |
GL_BLEND_DST_RGB |
|
int |
GL_BLEND_EQUATION |
|
int |
GL_BLEND_EQUATION_ALPHA |
|
int |
GL_BLEND_EQUATION_RGB |
|
int |
GL_BLEND_SRC_ALPHA |
|
int |
GL_BLEND_SRC_RGB |
|
int |
GL_BLUE_BITS |
|
int |
GL_BOOL |
|
int |
GL_BOOL_VEC2 |
|
int |
GL_BOOL_VEC3 |
|
int |
GL_BOOL_VEC4 |
|
int |
GL_BUFFER_SIZE |
|
int |
GL_BUFFER_USAGE |
|
int |
GL_BYTE |
|
int |
GL_CCW |
|
int |
GL_CLAMP_TO_EDGE |
|
int |
GL_COLOR_ATTACHMENT0 |
|
int |
GL_COLOR_BUFFER_BIT |
|
int |
GL_COLOR_CLEAR_VALUE |
|
int |
GL_COLOR_WRITEMASK |
|
int |
GL_COMPILE_STATUS |
|
int |
GL_COMPRESSED_TEXTURE_FORMATS |
|
int |
GL_CONSTANT_ALPHA |
|
int |
GL_CONSTANT_COLOR |
|
int |
GL_CULL_FACE |
|
int |
GL_CULL_FACE_MODE |
|
int |
GL_CURRENT_PROGRAM |
|
int |
GL_CURRENT_VERTEX_ATTRIB |
|
int |
GL_CW |
|
int |
GL_DECR |
|
int |
GL_DECR_WRAP |
|
int |
GL_DELETE_STATUS |
|
int |
GL_DEPTH_ATTACHMENT |
|
int |
GL_DEPTH_BITS |
|
int |
GL_DEPTH_BUFFER_BIT |
|
int |
GL_DEPTH_CLEAR_VALUE |
|
int |
GL_DEPTH_COMPONENT |
|
int |
GL_DEPTH_COMPONENT16 |
|
int |
GL_DEPTH_FUNC |
|
int |
GL_DEPTH_RANGE |
|
int |
GL_DEPTH_TEST |
|
int |
GL_DEPTH_WRITEMASK |
|
int |
GL_DITHER |
|
int |
GL_DONT_CARE |
|
int |
GL_DST_ALPHA |
|
int |
GL_DST_COLOR |
|
int |
GL_DYNAMIC_DRAW |
|
int |
GL_ELEMENT_ARRAY_BUFFER |
|
int |
GL_ELEMENT_ARRAY_BUFFER_BINDING |
|
int |
GL_EQUAL |
|
int |
GL_EXTENSIONS |
|
int |
GL_FALSE |
|
int |
GL_FASTEST |
|
int |
GL_FIXED |
|
int |
GL_FLOAT |
|
int |
GL_FLOAT_MAT2 |
|
int |
GL_FLOAT_MAT3 |
|
int |
GL_FLOAT_MAT4 |
|
int |
GL_FLOAT_VEC2 |
|
int |
GL_FLOAT_VEC3 |
|
int |
GL_FLOAT_VEC4 |
|
int |
GL_FRAGMENT_SHADER |
|
int |
GL_FRAMEBUFFER |
|
int |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME |
|
int |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE |
|
int |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE |
|
int |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL |
|
int |
GL_FRAMEBUFFER_BINDING |
|
int |
GL_FRAMEBUFFER_COMPLETE |
|
int |
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT |
|
int |
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS |
|
int |
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT |
|
int |
GL_FRAMEBUFFER_UNSUPPORTED |
|
int |
GL_FRONT |
|
int |
GL_FRONT_AND_BACK |
|
int |
GL_FRONT_FACE |
|
int |
GL_FUNC_ADD |
|
int |
GL_FUNC_REVERSE_SUBTRACT |
|
int |
GL_FUNC_SUBTRACT |
|
int |
GL_GENERATE_MIPMAP_HINT |
|
int |
GL_GEQUAL |
|
int |
GL_GREATER |
|
int |
GL_GREEN_BITS |
|
int |
GL_HIGH_FLOAT |
|
int |
GL_HIGH_INT |
|
int |
GL_IMPLEMENTATION_COLOR_READ_FORMAT |
|
int |
GL_IMPLEMENTATION_COLOR_READ_TYPE |
|
int |
GL_INCR |
|
int |
GL_INCR_WRAP |
|
int |
GL_INFO_LOG_LENGTH |
|
int |
GL_INT |
|
int |
GL_INT_VEC2 |
|
int |
GL_INT_VEC3 |
|
int |
GL_INT_VEC4 |
|
int |
GL_INVALID_ENUM |
|
int |
GL_INVALID_FRAMEBUFFER_OPERATION |
|
int |
GL_INVALID_OPERATION |
|
int |
GL_INVALID_VALUE |
|
int |
GL_INVERT |
|
int |
GL_KEEP |
|
int |
GL_LEQUAL |
|
int |
GL_LESS |
|
int |
GL_LINEAR |
|
int |
GL_LINEAR_MIPMAP_LINEAR |
|
int |
GL_LINEAR_MIPMAP_NEAREST |
|
int |
GL_LINES |
|
int |
GL_LINE_LOOP |
|
int |
GL_LINE_STRIP |
|
int |
GL_LINE_WIDTH |
|
int |
GL_LINK_STATUS |
|
int |
GL_LOW_FLOAT |
|
int |
GL_LOW_INT |
|
int |
GL_LUMINANCE |
|
int |
GL_LUMINANCE_ALPHA |
|
int |
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS |
|
int |
GL_MAX_CUBE_MAP_TEXTURE_SIZE |
|
int |
GL_MAX_FRAGMENT_UNIFORM_VECTORS |
|
int |
GL_MAX_RENDERBUFFER_SIZE |
|
int |
GL_MAX_TEXTURE_IMAGE_UNITS |
|
int |
GL_MAX_TEXTURE_SIZE |
|
int |
GL_MAX_VARYING_VECTORS |
|
int |
GL_MAX_VERTEX_ATTRIBS |
|
int |
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS |
|
int |
GL_MAX_VERTEX_UNIFORM_VECTORS |
|
int |
GL_MAX_VIEWPORT_DIMS |
|
int |
GL_MEDIUM_FLOAT |
|
int |
GL_MEDIUM_INT |
|
int |
GL_MIRRORED_REPEAT |
|
int |
GL_NEAREST |
|
int |
GL_NEAREST_MIPMAP_LINEAR |
|
int |
GL_NEAREST_MIPMAP_NEAREST |
|
int |
GL_NEVER |
|
int |
GL_NICEST |
|
int |
GL_NONE |
|
int |
GL_NOTEQUAL |
|
int |
GL_NO_ERROR |
|
int |
GL_NUM_COMPRESSED_TEXTURE_FORMATS |
|
int |
GL_NUM_SHADER_BINARY_FORMATS |
|
int |
GL_ONE |
|
int |
GL_ONE_MINUS_CONSTANT_ALPHA |
|
int |
GL_ONE_MINUS_CONSTANT_COLOR |
|
int |
GL_ONE_MINUS_DST_ALPHA |
|
int |
GL_ONE_MINUS_DST_COLOR |
|
int |
GL_ONE_MINUS_SRC_ALPHA |
|
int |
GL_ONE_MINUS_SRC_COLOR |
|
int |
GL_OUT_OF_MEMORY |
|
int |
GL_PACK_ALIGNMENT |
|
int |
GL_POINTS |
|
int |
GL_POLYGON_OFFSET_FACTOR |
|
int |
GL_POLYGON_OFFSET_FILL |
|
int |
GL_POLYGON_OFFSET_UNITS |
|
int |
GL_RED_BITS |
|
int |
GL_RENDERBUFFER |
|
int |
GL_RENDERBUFFER_ALPHA_SIZE |
|
int |
GL_RENDERBUFFER_BINDING |
|
int |
GL_RENDERBUFFER_BLUE_SIZE |
|
int |
GL_RENDERBUFFER_DEPTH_SIZE |
|
int |
GL_RENDERBUFFER_GREEN_SIZE |
|
int |
GL_RENDERBUFFER_HEIGHT |
|
int |
GL_RENDERBUFFER_INTERNAL_FORMAT |
|
int |
GL_RENDERBUFFER_RED_SIZE |
|
int |
GL_RENDERBUFFER_STENCIL_SIZE |
|
int |
GL_RENDERBUFFER_WIDTH |
|
int |
GL_RENDERER |
|
int |
GL_REPEAT |
|
int |
GL_REPLACE |
|
int |
GL_RGB |
|
int |
GL_RGB565 |
|
int |
GL_RGB5_A1 |
|
int |
GL_RGBA |
|
int |
GL_RGBA4 |
|
int |
GL_SAMPLER_2D |
|
int |
GL_SAMPLER_CUBE |
|
int |
GL_SAMPLES |
|
int |
GL_SAMPLE_ALPHA_TO_COVERAGE |
|
int |
GL_SAMPLE_BUFFERS |
|
int |
GL_SAMPLE_COVERAGE |
|
int |
GL_SAMPLE_COVERAGE_INVERT |
|
int |
GL_SAMPLE_COVERAGE_VALUE |
|
int |
GL_SCISSOR_BOX |
|
int |
GL_SCISSOR_TEST |
|
int |
GL_SHADER_BINARY_FORMATS |
|
int |
GL_SHADER_COMPILER |
|
int |
GL_SHADER_SOURCE_LENGTH |
|
int |
GL_SHADER_TYPE |
|
int |
GL_SHADING_LANGUAGE_VERSION |
|
int |
GL_SHORT |
|
int |
GL_SRC_ALPHA |
|
int |
GL_SRC_ALPHA_SATURATE |
|
int |
GL_SRC_COLOR |
|
int |
GL_STATIC_DRAW |
|
int |
GL_STENCIL_ATTACHMENT |
|
int |
GL_STENCIL_BACK_FAIL |
|
int |
GL_STENCIL_BACK_FUNC |
|
int |
GL_STENCIL_BACK_PASS_DEPTH_FAIL |
|
int |
GL_STENCIL_BACK_PASS_DEPTH_PASS |
|
int |
GL_STENCIL_BACK_REF |
|
int |
GL_STENCIL_BACK_VALUE_MASK |
|
int |
GL_STENCIL_BACK_WRITEMASK |
|
int |
GL_STENCIL_BITS |
|
int |
GL_STENCIL_BUFFER_BIT |
|
int |
GL_STENCIL_CLEAR_VALUE |
|
int |
GL_STENCIL_FAIL |
|
int |
GL_STENCIL_FUNC |
|
int |
GL_STENCIL_INDEX |
|
int |
GL_STENCIL_INDEX8 |
|
int |
GL_STENCIL_PASS_DEPTH_FAIL |
|
int |
GL_STENCIL_PASS_DEPTH_PASS |
|
int |
GL_STENCIL_REF |
|
int |
GL_STENCIL_TEST |
|
int |
GL_STENCIL_VALUE_MASK |
|
int |
GL_STENCIL_WRITEMASK |
|
int |
GL_STREAM_DRAW |
|
int |
GL_SUBPIXEL_BITS |
|
int |
GL_TEXTURE |
|
int |
GL_TEXTURE0 |
|
int |
GL_TEXTURE1 |
|
int |
GL_TEXTURE10 |
|
int |
GL_TEXTURE11 |
|
int |
GL_TEXTURE12 |
|
int |
GL_TEXTURE13 |
|
int |
GL_TEXTURE14 |
|
int |
GL_TEXTURE15 |
|
int |
GL_TEXTURE16 |
|
int |
GL_TEXTURE17 |
|
int |
GL_TEXTURE18 |
|
int |
GL_TEXTURE19 |
|
int |
GL_TEXTURE2 |
|
int |
GL_TEXTURE20 |
|
int |
GL_TEXTURE21 |
|
int |
GL_TEXTURE22 |
|
int |
GL_TEXTURE23 |
|
int |
GL_TEXTURE24 |
|
int |
GL_TEXTURE25 |
|
int |
GL_TEXTURE26 |
|
int |
GL_TEXTURE27 |
|
int |
GL_TEXTURE28 |
|
int |
GL_TEXTURE29 |
|
int |
GL_TEXTURE3 |
|
int |
GL_TEXTURE30 |
|
int |
GL_TEXTURE31 |
|
int |
GL_TEXTURE4 |
|
int |
GL_TEXTURE5 |
|
int |
GL_TEXTURE6 |
|
int |
GL_TEXTURE7 |
|
int |
GL_TEXTURE8 |
|
int |
GL_TEXTURE9 |
|
int |
GL_TEXTURE_2D |
|
int |
GL_TEXTURE_BINDING_2D |
|
int |
GL_TEXTURE_BINDING_CUBE_MAP |
|
int |
GL_TEXTURE_CUBE_MAP |
|
int |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
|
int |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
|
int |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
|
int |
GL_TEXTURE_CUBE_MAP_POSITIVE_X |
|
int |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
|
int |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
|
int |
GL_TEXTURE_MAG_FILTER |
|
int |
GL_TEXTURE_MIN_FILTER |
|
int |
GL_TEXTURE_WRAP_S |
|
int |
GL_TEXTURE_WRAP_T |
|
int |
GL_TRIANGLES |
|
int |
GL_TRIANGLE_FAN |
|
int |
GL_TRIANGLE_STRIP |
|
int |
GL_TRUE |
|
int |
GL_UNPACK_ALIGNMENT |
|
int |
GL_UNSIGNED_BYTE |
|
int |
GL_UNSIGNED_INT |
|
int |
GL_UNSIGNED_SHORT |
|
int |
GL_UNSIGNED_SHORT4444 |
|
int |
GL_UNSIGNED_SHORT5551 |
|
int |
GL_UNSIGNED_SHORT56_5 |
|
int |
GL_VALIDATE_STATUS |
|
int |
GL_VENDOR |
|
int |
GL_VERSION |
|
int |
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING |
|
int |
GL_VERTEX_ATTRIB_ARRAY_ENABLED |
|
int |
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED |
|
int |
GL_VERTEX_ATTRIB_ARRAY_POINTER |
|
int |
GL_VERTEX_ATTRIB_ARRAY_SIZE |
|
int |
GL_VERTEX_ATTRIB_ARRAY_STRIDE |
|
int |
GL_VERTEX_ATTRIB_ARRAY_TYPE |
|
int |
GL_VERTEX_SHADER |
|
int |
GL_VIEWPORT |
|
int |
GL_ZERO |
|