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AndroidOpenGLES20Field.md

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Android OpenGL ES 2.0 字段

数据类型 字段名称 简介
int GL_ACTIVE_ATTRIBUTES
int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
int GL_ACTIVE_TEXTURE
int GL_ACTIVE_UNIFORMS
int GL_ACTIVE_UNIFORM_MAX_LENGTH
int GL_ALIASED_LINE_WIDTH_RANGE
int GL_ALIASED_POINT_SIZE_RANGE
int GL_ALPHA
int GL_ALPHA_BITS
int GL_ALWAYS
int GL_ARRAY_BUFFER
int GL_ARRAY_BUFFER_BINDING
int GL_ATTACHED_SHADERS
int GL_BACK
int GL_BLEND
int GL_BLEND_COLOR
int GL_BLEND_DST_ALPHA
int GL_BLEND_DST_RGB
int GL_BLEND_EQUATION
int GL_BLEND_EQUATION_ALPHA
int GL_BLEND_EQUATION_RGB
int GL_BLEND_SRC_ALPHA
int GL_BLEND_SRC_RGB
int GL_BLUE_BITS
int GL_BOOL
int GL_BOOL_VEC2
int GL_BOOL_VEC3
int GL_BOOL_VEC4
int GL_BUFFER_SIZE
int GL_BUFFER_USAGE
int GL_BYTE
int GL_CCW
int GL_CLAMP_TO_EDGE
int GL_COLOR_ATTACHMENT0
int GL_COLOR_BUFFER_BIT
int GL_COLOR_CLEAR_VALUE
int GL_COLOR_WRITEMASK
int GL_COMPILE_STATUS
int GL_COMPRESSED_TEXTURE_FORMATS
int GL_CONSTANT_ALPHA
int GL_CONSTANT_COLOR
int GL_CULL_FACE
int GL_CULL_FACE_MODE
int GL_CURRENT_PROGRAM
int GL_CURRENT_VERTEX_ATTRIB
int GL_CW
int GL_DECR
int GL_DECR_WRAP
int GL_DELETE_STATUS
int GL_DEPTH_ATTACHMENT
int GL_DEPTH_BITS
int GL_DEPTH_BUFFER_BIT
int GL_DEPTH_CLEAR_VALUE
int GL_DEPTH_COMPONENT
int GL_DEPTH_COMPONENT16
int GL_DEPTH_FUNC
int GL_DEPTH_RANGE
int GL_DEPTH_TEST
int GL_DEPTH_WRITEMASK
int GL_DITHER
int GL_DONT_CARE
int GL_DST_ALPHA
int GL_DST_COLOR
int GL_DYNAMIC_DRAW
int GL_ELEMENT_ARRAY_BUFFER
int GL_ELEMENT_ARRAY_BUFFER_BINDING
int GL_EQUAL
int GL_EXTENSIONS
int GL_FALSE
int GL_FASTEST
int GL_FIXED
int GL_FLOAT
int GL_FLOAT_MAT2
int GL_FLOAT_MAT3
int GL_FLOAT_MAT4
int GL_FLOAT_VEC2
int GL_FLOAT_VEC3
int GL_FLOAT_VEC4
int GL_FRAGMENT_SHADER
int GL_FRAMEBUFFER
int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
int GL_FRAMEBUFFER_BINDING
int GL_FRAMEBUFFER_COMPLETE
int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
int GL_FRAMEBUFFER_UNSUPPORTED
int GL_FRONT
int GL_FRONT_AND_BACK
int GL_FRONT_FACE
int GL_FUNC_ADD
int GL_FUNC_REVERSE_SUBTRACT
int GL_FUNC_SUBTRACT
int GL_GENERATE_MIPMAP_HINT
int GL_GEQUAL
int GL_GREATER
int GL_GREEN_BITS
int GL_HIGH_FLOAT
int GL_HIGH_INT
int GL_IMPLEMENTATION_COLOR_READ_FORMAT
int GL_IMPLEMENTATION_COLOR_READ_TYPE
int GL_INCR
int GL_INCR_WRAP
int GL_INFO_LOG_LENGTH
int GL_INT
int GL_INT_VEC2
int GL_INT_VEC3
int GL_INT_VEC4
int GL_INVALID_ENUM
int GL_INVALID_FRAMEBUFFER_OPERATION
int GL_INVALID_OPERATION
int GL_INVALID_VALUE
int GL_INVERT
int GL_KEEP
int GL_LEQUAL
int GL_LESS
int GL_LINEAR
int GL_LINEAR_MIPMAP_LINEAR
int GL_LINEAR_MIPMAP_NEAREST
int GL_LINES
int GL_LINE_LOOP
int GL_LINE_STRIP
int GL_LINE_WIDTH
int GL_LINK_STATUS
int GL_LOW_FLOAT
int GL_LOW_INT
int GL_LUMINANCE
int GL_LUMINANCE_ALPHA
int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
int GL_MAX_CUBE_MAP_TEXTURE_SIZE
int GL_MAX_FRAGMENT_UNIFORM_VECTORS
int GL_MAX_RENDERBUFFER_SIZE
int GL_MAX_TEXTURE_IMAGE_UNITS
int GL_MAX_TEXTURE_SIZE
int GL_MAX_VARYING_VECTORS
int GL_MAX_VERTEX_ATTRIBS
int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
int GL_MAX_VERTEX_UNIFORM_VECTORS
int GL_MAX_VIEWPORT_DIMS
int GL_MEDIUM_FLOAT
int GL_MEDIUM_INT
int GL_MIRRORED_REPEAT
int GL_NEAREST
int GL_NEAREST_MIPMAP_LINEAR
int GL_NEAREST_MIPMAP_NEAREST
int GL_NEVER
int GL_NICEST
int GL_NONE
int GL_NOTEQUAL
int GL_NO_ERROR
int GL_NUM_COMPRESSED_TEXTURE_FORMATS
int GL_NUM_SHADER_BINARY_FORMATS
int GL_ONE
int GL_ONE_MINUS_CONSTANT_ALPHA
int GL_ONE_MINUS_CONSTANT_COLOR
int GL_ONE_MINUS_DST_ALPHA
int GL_ONE_MINUS_DST_COLOR
int GL_ONE_MINUS_SRC_ALPHA
int GL_ONE_MINUS_SRC_COLOR
int GL_OUT_OF_MEMORY
int GL_PACK_ALIGNMENT
int GL_POINTS
int GL_POLYGON_OFFSET_FACTOR
int GL_POLYGON_OFFSET_FILL
int GL_POLYGON_OFFSET_UNITS
int GL_RED_BITS
int GL_RENDERBUFFER
int GL_RENDERBUFFER_ALPHA_SIZE
int GL_RENDERBUFFER_BINDING
int GL_RENDERBUFFER_BLUE_SIZE
int GL_RENDERBUFFER_DEPTH_SIZE
int GL_RENDERBUFFER_GREEN_SIZE
int GL_RENDERBUFFER_HEIGHT
int GL_RENDERBUFFER_INTERNAL_FORMAT
int GL_RENDERBUFFER_RED_SIZE
int GL_RENDERBUFFER_STENCIL_SIZE
int GL_RENDERBUFFER_WIDTH
int GL_RENDERER
int GL_REPEAT
int GL_REPLACE
int GL_RGB
int GL_RGB565
int GL_RGB5_A1
int GL_RGBA
int GL_RGBA4
int GL_SAMPLER_2D
int GL_SAMPLER_CUBE
int GL_SAMPLES
int GL_SAMPLE_ALPHA_TO_COVERAGE
int GL_SAMPLE_BUFFERS
int GL_SAMPLE_COVERAGE
int GL_SAMPLE_COVERAGE_INVERT
int GL_SAMPLE_COVERAGE_VALUE
int GL_SCISSOR_BOX
int GL_SCISSOR_TEST
int GL_SHADER_BINARY_FORMATS
int GL_SHADER_COMPILER
int GL_SHADER_SOURCE_LENGTH
int GL_SHADER_TYPE
int GL_SHADING_LANGUAGE_VERSION
int GL_SHORT
int GL_SRC_ALPHA
int GL_SRC_ALPHA_SATURATE
int GL_SRC_COLOR
int GL_STATIC_DRAW
int GL_STENCIL_ATTACHMENT
int GL_STENCIL_BACK_FAIL
int GL_STENCIL_BACK_FUNC
int GL_STENCIL_BACK_PASS_DEPTH_FAIL
int GL_STENCIL_BACK_PASS_DEPTH_PASS
int GL_STENCIL_BACK_REF
int GL_STENCIL_BACK_VALUE_MASK
int GL_STENCIL_BACK_WRITEMASK
int GL_STENCIL_BITS
int GL_STENCIL_BUFFER_BIT
int GL_STENCIL_CLEAR_VALUE
int GL_STENCIL_FAIL
int GL_STENCIL_FUNC
int GL_STENCIL_INDEX
int GL_STENCIL_INDEX8
int GL_STENCIL_PASS_DEPTH_FAIL
int GL_STENCIL_PASS_DEPTH_PASS
int GL_STENCIL_REF
int GL_STENCIL_TEST
int GL_STENCIL_VALUE_MASK
int GL_STENCIL_WRITEMASK
int GL_STREAM_DRAW
int GL_SUBPIXEL_BITS
int GL_TEXTURE
int GL_TEXTURE0
int GL_TEXTURE1
int GL_TEXTURE10
int GL_TEXTURE11
int GL_TEXTURE12
int GL_TEXTURE13
int GL_TEXTURE14
int GL_TEXTURE15
int GL_TEXTURE16
int GL_TEXTURE17
int GL_TEXTURE18
int GL_TEXTURE19
int GL_TEXTURE2
int GL_TEXTURE20
int GL_TEXTURE21
int GL_TEXTURE22
int GL_TEXTURE23
int GL_TEXTURE24
int GL_TEXTURE25
int GL_TEXTURE26
int GL_TEXTURE27
int GL_TEXTURE28
int GL_TEXTURE29
int GL_TEXTURE3
int GL_TEXTURE30
int GL_TEXTURE31
int GL_TEXTURE4
int GL_TEXTURE5
int GL_TEXTURE6
int GL_TEXTURE7
int GL_TEXTURE8
int GL_TEXTURE9
int GL_TEXTURE_2D
int GL_TEXTURE_BINDING_2D
int GL_TEXTURE_BINDING_CUBE_MAP
int GL_TEXTURE_CUBE_MAP
int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
int GL_TEXTURE_CUBE_MAP_POSITIVE_X
int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
int GL_TEXTURE_MAG_FILTER
int GL_TEXTURE_MIN_FILTER
int GL_TEXTURE_WRAP_S
int GL_TEXTURE_WRAP_T
int GL_TRIANGLES
int GL_TRIANGLE_FAN
int GL_TRIANGLE_STRIP
int GL_TRUE
int GL_UNPACK_ALIGNMENT
int GL_UNSIGNED_BYTE
int GL_UNSIGNED_INT
int GL_UNSIGNED_SHORT
int GL_UNSIGNED_SHORT4444
int GL_UNSIGNED_SHORT5551
int GL_UNSIGNED_SHORT56_5
int GL_VALIDATE_STATUS
int GL_VENDOR
int GL_VERSION
int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
int GL_VERTEX_ATTRIB_ARRAY_ENABLED
int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
int GL_VERTEX_ATTRIB_ARRAY_POINTER
int GL_VERTEX_ATTRIB_ARRAY_SIZE
int GL_VERTEX_ATTRIB_ARRAY_STRIDE
int GL_VERTEX_ATTRIB_ARRAY_TYPE
int GL_VERTEX_SHADER
int GL_VIEWPORT
int GL_ZERO