forked from collin80/SavvyCAN
-
Notifications
You must be signed in to change notification settings - Fork 0
/
frameplaybackobject.cpp
413 lines (363 loc) · 12 KB
/
frameplaybackobject.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
#include "frameplaybackobject.h"
FramePlaybackObject::FramePlaybackObject()
{
mThread_p = new QThread();
currentPosition = 0;
playbackInterval = 1;
playbackBurst = 1;
statusCounter = 0;
numBuses = 0;
playbackActive = false;
playbackForward = true;
useOrigTiming = false;
whichBusSend = 0;
currentSeqItem = nullptr;
}
FramePlaybackObject::~FramePlaybackObject()
{
mThread_p->quit();
mThread_p->wait();
delete mThread_p;
}
quint64 FramePlaybackObject::updatePosition(bool forward)
{
//qDebug() << "updatePosition";
if (!currentSeqItem) {
playbackTimer->stop(); //pushing this button halts automatic playback
playbackActive = false;
currentPosition = 0;
return 0;
}
//only send frame out if its ID is checked in the list. Otherwise discard it.
CANFrame *thisFrame = ¤tSeqItem->data[currentPosition];
uint32_t originalBus = thisFrame->bus;
if (currentSeqItem->idFilters.find(thisFrame->frameId()).value())
{
if (whichBusSend > -1)
{
thisFrame->bus = whichBusSend;
sendingBuffer.append(*thisFrame);
}
else if (whichBusSend == -1)
{
for (int c = 0; c < numBuses; c++)
{
thisFrame->bus = c;
sendingBuffer.append(*thisFrame);
}
}
else //from file so retain original bus and send as-is
{
sendingBuffer.append(*thisFrame);
}
thisFrame->bus = originalBus;
}
if (forward)
{
if (currentPosition < (currentSeqItem->data.count() - 1)) currentPosition++; //still in same file so keep going
else //hit the end of the current file
{
qDebug() << "hit end of current sequence";
currentSeqItem->currentLoopCount++;
currentPosition = 0;
if (currentSeqItem->currentLoopCount == currentSeqItem->maxLoops) //have we looped enough times?
{
playbackActive = false;
playbackTimer->stop();
emit EndOfFrameCache();
}
}
}
else
{
if (currentPosition > 0) currentPosition--;
else //hit the beginning of the current sequence
{
qDebug() << "hit start of current sequence";
currentSeqItem->currentLoopCount++;
currentPosition = currentSeqItem->data.count() - 1;
if (currentSeqItem->currentLoopCount == currentSeqItem->maxLoops) //have we looped enough times?
{
playbackActive = false;
playbackTimer->stop();
emit EndOfFrameCache();
}
}
}
return thisFrame->timeStamp().microSeconds();
}
quint64 FramePlaybackObject::peekPosition(bool forward)
{
int peekCurrentPosition = currentPosition;
if (forward)
{
if (peekCurrentPosition < (currentSeqItem->data.count() - 1)) peekCurrentPosition++; //still in same file so keep going
else //hit the end of the current file
{
return 0xFFFFFFFFFFFFFFFFull;
}
}
else
{
if (peekCurrentPosition > 0) peekCurrentPosition--;
else //hit the beginning of the current sequence
{
return 0xFFFFFFFFFFFFFFFFull;
}
}
CANFrame *thisFrame = ¤tSeqItem->data[peekCurrentPosition];
return thisFrame->timeStamp().microSeconds();
}
void FramePlaybackObject::piStart()
{
playbackTimer = new QTimer();
playbackTimer->setTimerType(Qt::PreciseTimer);
playbackTimer->setInterval(1);
currentPosition = 0;
playbackActive = false;
playbackForward = true;
whichBusSend = 0;
connect(playbackTimer, &QTimer::timeout, this, &FramePlaybackObject::timerTriggered);
}
void FramePlaybackObject::piStop()
{
playbackTimer->stop();
delete playbackTimer;
}
void FramePlaybackObject::initialize()
{
if( mThread_p && (mThread_p != QThread::currentThread()) )
{
/* move ourself to the thread */
moveToThread(mThread_p); /*TODO handle errors */
/* connect started() */
connect(mThread_p, SIGNAL(started()), this, SLOT(initialize()));
/* start the thread */
mThread_p->start(QThread::HighPriority);
return;
}
/* set started flag */
//mStarted = true;
/* in multithread case, this will be called before entering thread event loop */
return piStart();
}
void FramePlaybackObject::finalize()
{
/* 1) execute in mThread_p context */
if( mThread_p && (mThread_p != QThread::currentThread()) )
{
/* if thread is finished, it means we call this function for the second time so we can leave */
if( !mThread_p->isFinished() )
{
/* we need to call piStop() */
QMetaObject::invokeMethod(this, "finalize",
Qt::BlockingQueuedConnection);
/* 3) stop thread */
mThread_p->quit();
if(!mThread_p->wait()) {
qDebug() << "can't stop thread";
}
}
return;
}
/* 2) call piStop in mThread context */
return piStop();
}
void FramePlaybackObject::startPlaybackForward()
{
/* make sure we execute in mThread context */
if( mThread_p && (mThread_p != QThread::currentThread()) ) {
QMetaObject::invokeMethod(this, "startPlaybackForward",
Qt::BlockingQueuedConnection);
return;
}
playbackActive = true;
playbackForward = true;
if (useOrigTiming)
{
playbackTimer->setInterval(1);
playbackElapsed.start();
if (currentSeqItem->data[currentPosition].timeStamp().microSeconds() > 2000)
playbackLastTimeStamp = currentSeqItem->data[currentPosition].timeStamp().microSeconds() - 2000;
else playbackLastTimeStamp = 0;
}
playbackTimer->start();
}
void FramePlaybackObject::startPlaybackBackward()
{
/* make sure we execute in mThread context */
if( mThread_p && (mThread_p != QThread::currentThread()) ) {
QMetaObject::invokeMethod(this, "startPlaybackBackward",
Qt::BlockingQueuedConnection);
return;
}
playbackActive = true;
playbackForward = false;
if (useOrigTiming)
{
playbackElapsed.start();
playbackTimer->setInterval(1);
playbackLastTimeStamp = currentSeqItem->data[currentPosition].timeStamp().microSeconds() + 2000;
}
playbackTimer->start();
}
void FramePlaybackObject::stepPlaybackForward()
{
/* make sure we execute in mThread context */
if( mThread_p && (mThread_p != QThread::currentThread()) ) {
QMetaObject::invokeMethod(this, "stepPlaybackForward",
Qt::BlockingQueuedConnection);
return;
}
sendingBuffer.clear();
playbackTimer->stop();
playbackActive = false;
updatePosition(true);
CANConManager::getInstance()->sendFrames(sendingBuffer);
emit statusUpdate(currentPosition);
}
void FramePlaybackObject::stepPlaybackBackward()
{
/* make sure we execute in mThread context */
if( mThread_p && (mThread_p != QThread::currentThread()) ) {
QMetaObject::invokeMethod(this, "stepPlaybackBackward",
Qt::BlockingQueuedConnection);
return;
}
sendingBuffer.clear();
playbackTimer->stop(); //pushing this button halts automatic playback
playbackActive = false;
updatePosition(false);
CANConManager::getInstance()->sendFrames(sendingBuffer);
emit statusUpdate(currentPosition);
}
void FramePlaybackObject::stopPlayback()
{
/* make sure we execute in mThread context */
if( mThread_p && (mThread_p != QThread::currentThread()) ) {
QMetaObject::invokeMethod(this, "stopPlayback",
Qt::BlockingQueuedConnection);
return;
}
playbackTimer->stop(); //pushing this button halts automatic playback
playbackActive = false;
currentPosition = 0;
emit statusUpdate(currentPosition);
}
void FramePlaybackObject::pausePlayback()
{
/* make sure we execute in mThread context */
if( mThread_p && (mThread_p != QThread::currentThread()) ) {
QMetaObject::invokeMethod(this, "pausePlayback",
Qt::BlockingQueuedConnection);
return;
}
playbackActive = false;
playbackTimer->stop();
emit statusUpdate(currentPosition);
}
void FramePlaybackObject::setSequenceObject(SequenceItem *item)
{
currentSeqItem = item;
}
void FramePlaybackObject::setUseOriginalTiming(bool state)
{
useOrigTiming = state;
}
void FramePlaybackObject::setSendingBus(int bus)
{
qDebug() << "Setting sending bus to " << bus;
whichBusSend = bus;
}
void FramePlaybackObject::setPlaybackBurst(int burst)
{
playbackBurst = burst;
}
void FramePlaybackObject::setNumBuses(int buses)
{
numBuses = buses;
}
//any time you touch objects that live in a potentially different thread you must switch into that thread.
//So this function is a bit different than the rest of the simple setters for that reason.
void FramePlaybackObject::setPlaybackInterval(int interval)
{
/* make sure we execute in mThread context */
if( mThread_p && (mThread_p != QThread::currentThread()) ) {
QMetaObject::invokeMethod(this, "setPlaybackInterval",
Qt::BlockingQueuedConnection,
Q_ARG(int , interval) );
return;
}
playbackInterval = interval;
playbackTimer->setInterval(interval);
}
void FramePlaybackObject::timerTriggered()
{
sendingBuffer.clear();
if (useOrigTiming)
{
//get elapsed microseconds since last tick (in case timer skips or is otherwise inaccurate, though there are no guarantees about elapsed timer either)
quint64 elapsed = playbackElapsed.nsecsElapsed() / 1000;
playbackElapsed.start();
if (playbackForward)
{
playbackLastTimeStamp += elapsed;
//qDebug() << playbackLastTimeStamp;
//qDebug() << "El: " << elapsed;
while (peekPosition(true) <= playbackLastTimeStamp)
{
updatePosition(true);
}
if (peekPosition(true) == 0xFFFFFFFFFFFFFFFFull)
{
updatePosition(true); //this'll go to the next log (if there is one)
if (currentSeqItem->data[currentPosition].timeStamp().microSeconds() > 1000)
playbackLastTimeStamp = currentSeqItem->data[currentPosition].timeStamp().microSeconds() - 1000;
else playbackLastTimeStamp = 0;
}
}
else
{
if (playbackLastTimeStamp > elapsed)
playbackLastTimeStamp -= elapsed;
else playbackLastTimeStamp = 0;
while (peekPosition(false) >= playbackLastTimeStamp && peekPosition(false) != 0xFFFFFFFFFFFFFFFFull)
{
updatePosition(false);
}
if (peekPosition(false) == 0xFFFFFFFFFFFFFFFFull)
{
updatePosition(false); //this'll go to the next log (if there is one)
playbackLastTimeStamp = currentSeqItem->data[currentPosition].timeStamp().microSeconds() + 1000;
}
}
statusCounter++;
}
else
{
for (int count = 0; count < playbackBurst; count++)
{
if (!playbackActive)
{
playbackTimer->stop();
return;
}
if (playbackForward)
{
updatePosition(true);
}
else
{
updatePosition(false);
}
}
statusCounter += playbackInterval;
}
if (statusCounter > 249)
{
statusCounter = 0;
emit statusUpdate(currentPosition);
}
//qDebug() << "sb: " << sendingBuffer.count();
if (sendingBuffer.count() > 0) CANConManager::getInstance()->sendFrames(sendingBuffer);
}