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seajax_v2.py
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# Copyright (c) Microsoft Corporation
# All rights reserved.
# BSD License
#
# Redistribution and use in source and binary forms, with or without modification, are permitted provided that the
# following conditions are met:
#
# Redistributions of source code must retain the above copyright notice, this list of conditions and the following
# disclaimer.
#
# Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following
# disclaimer in the documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS"" AND ANY EXPRESS OR IMPLIED WARRANTIES,
# INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
# seajax_v2.py
# Build script for Seajax v2.
#
# Can be called directly from the command line, with no arguments or with one build-number argument, from any working directory.
# python seajax_v2
# python seajax_v2 pivot
#
# Python usage: (current working directory must be this script's directory)
# import seajax_v2
# seajax_v2.build(target)
#
# Dependencies:
# file_helpers.py
# relative to this build script.
PATH_SEAJAX_V2 = "../../v2/"
# relative to this build script. args are target (e.g. image, map, full) and
# type (e.g. standalone, jquery, etc.).
PATH_FILE_LIST = PATH_SEAJAX_V2 + "build/%s/%s.txt"
# relative to the src dir. arg is type (e.g. standalone, jquery, etc.).
PATH_PRE_FILE = "_pre/%s.txt"
PATH_POST_FILE = "_post/%s.txt"
# relative to this build script.
PATH_SRC_FILES = PATH_SEAJAX_V2 + "src/"
PATH_APP_FILES = PATH_SEAJAX_V2 + "app/"
PATH_COMPILED_FILES = PATH_SEAJAX_V2 + "compiled/"
# relative to this build script.
PATH_OUTPUT_DIR = "../../bin/v2/"
# relative to this build script. args are target (e.g. image, map, full),
# type (e.g. standalone) and debug type (e.g. raw, min).
PATH_OUTPUT_FILE = PATH_OUTPUT_DIR + "seadragon-%s-%s%s.js"
TARGETS = {
"image": ["standalone"],
"zoom": ["standalone"],
"zoomimage": ["standalone"],
"ajax": ["standalone"],
"utils": ["standalone"],
"pivot": ["standalone"],
"collegevine": ["standalone"],
"collegevine-hub": ["standalone"],
}
from os import chdir, getcwd
from sys import argv, path
from file_helpers import * # under %SDROOT%/Build/Scripts/
from subprocess import call
import os
import shutil
def build_specific(target, type):
# this list will contain the names of the files to concatenate.
files = []
# first file is the _pre wrapper for this type.
files.append(PATH_PRE_FILE % type)
# in the middle are all of the src files for this target and type, which
# are read from the appropriate file list.
files.extend(readfile(PATH_FILE_LIST % (target, type)).splitlines())
# at the end is the _post wrapper for this type.
files.append(PATH_POST_FILE % type)
if os.path.isdir(PATH_COMPILED_FILES):
shutil.rmtree(PATH_COMPILED_FILES)
shutil.copytree(PATH_APP_FILES, PATH_COMPILED_FILES + "app")
shutil.copytree(PATH_SRC_FILES, PATH_COMPILED_FILES + "src")
call(
[
"npx",
"babel",
PATH_COMPILED_FILES,
"--config-file",
"../../.babelrc.json",
"--extensions",
".jsx",
"--quiet",
"--out-dir",
PATH_COMPILED_FILES,
]
)
# prepend the correct path to all of the file names.
files = map(lambda filename: PATH_COMPILED_FILES + "src/" + filename, files)
# read all files and concatenate them together into one
concatenated = readfiles(files)
# output raw version of this concatenation
writefile(PATH_OUTPUT_FILE % (target, type, ""), concatenated)
# output min version of this concatenation
# TODO add header
# try:
# call(
# [
# "npx",
# "uglifyjs",
# PATH_OUTPUT_FILE % (target, type, ""),
# "--mangle",
# "--output",
# PATH_OUTPUT_FILE % (target, type, "-min"),
# ]
# )
# except OSError:
# print(
# "Error: Could not find UglifyJS. Install it using `npm install` (see README.md)."
# )
def build(target):
# TODO validate each source file against jslint, just once
# make output directory
maketree(PATH_OUTPUT_DIR)
# build each target and type
targets = TARGETS if target == "all" else [target]
for target in targets:
for type in TARGETS[target]:
build_specific(target, type)
# IMMEDIATE EXECUTION
if __name__ == "__main__":
# parse command-line args
target = argv[1] if len(argv) > 1 else "all"
# change directories to this script's directory temporarily
olddir = getcwd()
chdir(path[0])
# run the main function
build(target)
# and finally, restore old working directory
chdir(olddir)