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angular-messages.js
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/**
* @license AngularJS v1.3.16
* (c) 2010-2014 Google, Inc. http://angularjs.org
* License: MIT
*/
(function(window, angular, undefined) {'use strict';
/**
* @ngdoc module
* @name ngMessages
* @description
*
* The `ngMessages` module provides enhanced support for displaying messages within templates
* (typically within forms or when rendering message objects that return key/value data).
* Instead of relying on JavaScript code and/or complex ng-if statements within your form template to
* show and hide error messages specific to the state of an input field, the `ngMessages` and
* `ngMessage` directives are designed to handle the complexity, inheritance and priority
* sequencing based on the order of how the messages are defined in the template.
*
* Currently, the ngMessages module only contains the code for the `ngMessages`
* and `ngMessage` directives.
*
* # Usage
* The `ngMessages` directive listens on a key/value collection which is set on the ngMessages attribute.
* Since the {@link ngModel ngModel} directive exposes an `$error` object, this error object can be
* used with `ngMessages` to display control error messages in an easier way than with just regular angular
* template directives.
*
* ```html
* <form name="myForm">
* <input type="text" ng-model="field" name="myField" required minlength="5" />
* <div ng-messages="myForm.myField.$error">
* <div ng-message="required">You did not enter a field</div>
* <div ng-message="minlength">The value entered is too short</div>
* </div>
* </form>
* ```
*
* Now whatever key/value entries are present within the provided object (in this case `$error`) then
* the ngMessages directive will render the inner first ngMessage directive (depending if the key values
* match the attribute value present on each ngMessage directive). In other words, if your errors
* object contains the following data:
*
* ```javascript
* <!-- keep in mind that ngModel automatically sets these error flags -->
* myField.$error = { minlength : true, required : false };
* ```
*
* Then the `required` message will be displayed first. When required is false then the `minlength` message
* will be displayed right after (since these messages are ordered this way in the template HTML code).
* The prioritization of each message is determined by what order they're present in the DOM.
* Therefore, instead of having custom JavaScript code determine the priority of what errors are
* present before others, the presentation of the errors are handled within the template.
*
* By default, ngMessages will only display one error at a time. However, if you wish to display all
* messages then the `ng-messages-multiple` attribute flag can be used on the element containing the
* ngMessages directive to make this happen.
*
* ```html
* <div ng-messages="myForm.myField.$error" ng-messages-multiple>...</div>
* ```
*
* ## Reusing and Overriding Messages
* In addition to prioritization, ngMessages also allows for including messages from a remote or an inline
* template. This allows for generic collection of messages to be reused across multiple parts of an
* application.
*
* ```html
* <script type="text/ng-template" id="error-messages">
* <div ng-message="required">This field is required</div>
* <div ng-message="minlength">This field is too short</div>
* </script>
* <div ng-messages="myForm.myField.$error" ng-messages-include="error-messages"></div>
* ```
*
* However, including generic messages may not be useful enough to match all input fields, therefore,
* `ngMessages` provides the ability to override messages defined in the remote template by redefining
* then within the directive container.
*
* ```html
* <!-- a generic template of error messages known as "my-custom-messages" -->
* <script type="text/ng-template" id="my-custom-messages">
* <div ng-message="required">This field is required</div>
* <div ng-message="minlength">This field is too short</div>
* </script>
*
* <form name="myForm">
* <input type="email"
* id="email"
* name="myEmail"
* ng-model="email"
* minlength="5"
* required />
*
* <div ng-messages="myForm.myEmail.$error" ng-messages-include="my-custom-messages">
* <!-- this required message has overridden the template message -->
* <div ng-message="required">You did not enter your email address</div>
*
* <!-- this is a brand new message and will appear last in the prioritization -->
* <div ng-message="email">Your email address is invalid</div>
* </div>
* </form>
* ```
*
* In the example HTML code above the message that is set on required will override the corresponding
* required message defined within the remote template. Therefore, with particular input fields (such
* email addresses, date fields, autocomplete inputs, etc...), specialized error messages can be applied
* while more generic messages can be used to handle other, more general input errors.
*
* ## Animations
* If the `ngAnimate` module is active within the application then both the `ngMessages` and
* `ngMessage` directives will trigger animations whenever any messages are added and removed
* from the DOM by the `ngMessages` directive.
*
* Whenever the `ngMessages` directive contains one or more visible messages then the `.ng-active` CSS
* class will be added to the element. The `.ng-inactive` CSS class will be applied when there are no
* animations present. Therefore, CSS transitions and keyframes as well as JavaScript animations can
* hook into the animations whenever these classes are added/removed.
*
* Let's say that our HTML code for our messages container looks like so:
*
* ```html
* <div ng-messages="myMessages" class="my-messages">
* <div ng-message="alert" class="some-message">...</div>
* <div ng-message="fail" class="some-message">...</div>
* </div>
* ```
*
* Then the CSS animation code for the message container looks like so:
*
* ```css
* .my-messages {
* transition:1s linear all;
* }
* .my-messages.ng-active {
* // messages are visible
* }
* .my-messages.ng-inactive {
* // messages are hidden
* }
* ```
*
* Whenever an inner message is attached (becomes visible) or removed (becomes hidden) then the enter
* and leave animation is triggered for each particular element bound to the `ngMessage` directive.
*
* Therefore, the CSS code for the inner messages looks like so:
*
* ```css
* .some-message {
* transition:1s linear all;
* }
*
* .some-message.ng-enter {}
* .some-message.ng-enter.ng-enter-active {}
*
* .some-message.ng-leave {}
* .some-message.ng-leave.ng-leave-active {}
* ```
*
* {@link ngAnimate Click here} to learn how to use JavaScript animations or to learn more about ngAnimate.
*/
angular.module('ngMessages', [])
/**
* @ngdoc directive
* @module ngMessages
* @name ngMessages
* @restrict AE
*
* @description
* `ngMessages` is a directive that is designed to show and hide messages based on the state
* of a key/value object that it listens on. The directive itself compliments error message
* reporting with the `ngModel` $error object (which stores a key/value state of validation errors).
*
* `ngMessages` manages the state of internal messages within its container element. The internal
* messages use the `ngMessage` directive and will be inserted/removed from the page depending
* on if they're present within the key/value object. By default, only one message will be displayed
* at a time and this depends on the prioritization of the messages within the template. (This can
* be changed by using the ng-messages-multiple on the directive container.)
*
* A remote template can also be used to promote message reusability and messages can also be
* overridden.
*
* {@link module:ngMessages Click here} to learn more about `ngMessages` and `ngMessage`.
*
* @usage
* ```html
* <!-- using attribute directives -->
* <ANY ng-messages="expression">
* <ANY ng-message="keyValue1">...</ANY>
* <ANY ng-message="keyValue2">...</ANY>
* <ANY ng-message="keyValue3">...</ANY>
* </ANY>
*
* <!-- or by using element directives -->
* <ng-messages for="expression">
* <ng-message when="keyValue1">...</ng-message>
* <ng-message when="keyValue2">...</ng-message>
* <ng-message when="keyValue3">...</ng-message>
* </ng-messages>
* ```
*
* @param {string} ngMessages an angular expression evaluating to a key/value object
* (this is typically the $error object on an ngModel instance).
* @param {string=} ngMessagesMultiple|multiple when set, all messages will be displayed with true
* @param {string=} ngMessagesInclude|include when set, the specified template will be included into the ng-messages container
*
* @example
* <example name="ngMessages-directive" module="ngMessagesExample"
* deps="angular-messages.js"
* animations="true" fixBase="true">
* <file name="index.html">
* <form name="myForm">
* <label>Enter your name:</label>
* <input type="text"
* name="myName"
* ng-model="name"
* ng-minlength="5"
* ng-maxlength="20"
* required />
*
* <pre>myForm.myName.$error = {{ myForm.myName.$error | json }}</pre>
*
* <div ng-messages="myForm.myName.$error" style="color:maroon">
* <div ng-message="required">You did not enter a field</div>
* <div ng-message="minlength">Your field is too short</div>
* <div ng-message="maxlength">Your field is too long</div>
* </div>
* </form>
* </file>
* <file name="script.js">
* angular.module('ngMessagesExample', ['ngMessages']);
* </file>
* </example>
*/
.directive('ngMessages', ['$compile', '$animate', '$templateRequest',
function($compile, $animate, $templateRequest) {
var ACTIVE_CLASS = 'ng-active';
var INACTIVE_CLASS = 'ng-inactive';
return {
restrict: 'AE',
controller: function() {
this.$renderNgMessageClasses = angular.noop;
var messages = [];
this.registerMessage = function(index, message) {
for (var i = 0; i < messages.length; i++) {
if (messages[i].type == message.type) {
if (index != i) {
var temp = messages[index];
messages[index] = messages[i];
if (index < messages.length) {
messages[i] = temp;
} else {
messages.splice(0, i); //remove the old one (and shift left)
}
}
return;
}
}
messages.splice(index, 0, message); //add the new one (and shift right)
};
this.renderMessages = function(values, multiple) {
values = values || {};
var found;
angular.forEach(messages, function(message) {
if ((!found || multiple) && truthyVal(values[message.type])) {
message.attach();
found = true;
} else {
message.detach();
}
});
this.renderElementClasses(found);
function truthyVal(value) {
return value !== null && value !== false && value;
}
};
},
require: 'ngMessages',
link: function($scope, element, $attrs, ctrl) {
ctrl.renderElementClasses = function(bool) {
bool ? $animate.setClass(element, ACTIVE_CLASS, INACTIVE_CLASS)
: $animate.setClass(element, INACTIVE_CLASS, ACTIVE_CLASS);
};
//JavaScript treats empty strings as false, but ng-message-multiple by itself is an empty string
var multiple = angular.isString($attrs.ngMessagesMultiple) ||
angular.isString($attrs.multiple);
var cachedValues, watchAttr = $attrs.ngMessages || $attrs['for']; //for is a reserved keyword
$scope.$watchCollection(watchAttr, function(values) {
cachedValues = values;
ctrl.renderMessages(values, multiple);
});
var tpl = $attrs.ngMessagesInclude || $attrs.include;
if (tpl) {
$templateRequest(tpl)
.then(function processTemplate(html) {
var after, container = angular.element('<div/>').html(html);
angular.forEach(container.children(), function(elm) {
elm = angular.element(elm);
after ? after.after(elm)
: element.prepend(elm); //start of the container
after = elm;
$compile(elm)($scope);
});
ctrl.renderMessages(cachedValues, multiple);
});
}
}
};
}])
/**
* @ngdoc directive
* @name ngMessage
* @restrict AE
* @scope
*
* @description
* `ngMessage` is a directive with the purpose to show and hide a particular message.
* For `ngMessage` to operate, a parent `ngMessages` directive on a parent DOM element
* must be situated since it determines which messages are visible based on the state
* of the provided key/value map that `ngMessages` listens on.
*
* More information about using `ngMessage` can be found in the
* {@link module:ngMessages `ngMessages` module documentation}.
*
* @usage
* ```html
* <!-- using attribute directives -->
* <ANY ng-messages="expression">
* <ANY ng-message="keyValue1">...</ANY>
* <ANY ng-message="keyValue2">...</ANY>
* <ANY ng-message="keyValue3">...</ANY>
* </ANY>
*
* <!-- or by using element directives -->
* <ng-messages for="expression">
* <ng-message when="keyValue1">...</ng-message>
* <ng-message when="keyValue2">...</ng-message>
* <ng-message when="keyValue3">...</ng-message>
* </ng-messages>
* ```
*
* @param {string} ngMessage a string value corresponding to the message key.
*/
.directive('ngMessage', ['$animate', function($animate) {
var COMMENT_NODE = 8;
return {
require: '^ngMessages',
transclude: 'element',
terminal: true,
restrict: 'AE',
link: function($scope, $element, $attrs, ngMessages, $transclude) {
var index, element;
var commentNode = $element[0];
var parentNode = commentNode.parentNode;
for (var i = 0, j = 0; i < parentNode.childNodes.length; i++) {
var node = parentNode.childNodes[i];
if (node.nodeType == COMMENT_NODE && node.nodeValue.indexOf('ngMessage') >= 0) {
if (node === commentNode) {
index = j;
break;
}
j++;
}
}
ngMessages.registerMessage(index, {
type: $attrs.ngMessage || $attrs.when,
attach: function() {
if (!element) {
$transclude($scope, function(clone) {
$animate.enter(clone, null, $element);
element = clone;
});
}
},
detach: function(now) {
if (element) {
$animate.leave(element);
element = null;
}
}
});
}
};
}]);
})(window, window.angular);