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Looks like an out of bounds index of m_MountedDevices, reproduceable on Windows by doing the following in console:
Execute once: guy = CreateACrab("Gatling Turret");
Execute thrice: guy.Turret:RemoveAttachable(guy.Turret.MountedDevice);
Trying this two times, two different crashes, undefined behavior maybe?
I'm back with a new crash:
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