diff --git a/README.md b/README.md index 9eb73c5a8..e2a5ef4a4 100644 --- a/README.md +++ b/README.md @@ -148,5 +148,12 @@ Several modern C++20 libraries for sanely parsing Valve formats, rolled into one A list of projects using the `sourcepp` parser set. If you'd like to see your project here, make a PR! -- [VPKEdit](https://github.com/craftablescience/VPKEdit): An open source MIT-licensed tool that can create, extract from, preview the contents of and write to several pack file formats. A CLI application is bundled with the program which replicates the functionality of Valve's `vpk.exe`. -- [GodotSource](https://github.com/craftablescience/godotsource): A work-in-progress set of bindings to connect the `sourcepp` libraries to Godot. Allows GDScript to work with the libraries, and allows Godot to directly load Source engine assets from a user project or from installed Source games. +- [VPKEdit](https://github.com/craftablescience/VPKEdit): An open source MIT-licensed tool that can create, extract from, + preview the contents of and write to several pack file formats. A CLI application is bundled with the program which replicates + the functionality of Valve's `vpk.exe`. +- [GodotSource](https://github.com/craftablescience/godotsource): A work-in-progress set of bindings to connect the `sourcepp` + libraries to Godot. Allows GDScript to work with the libraries, and allows Godot to directly load Source engine assets from + a user project or from installed Source games. +- [Verifier](https://github.com/StrataSource/verifier): A small program that can build an index of a game's files, and validate + existing files based on that index. Think Steam's "Verify integrity of game files" option, but without actually overwriting any + files. `sourcepp` is used to parse Steam depot configs, as well as enable indexing the contents of VPKs.