From 334aa4eb3e911ac1e96a765d115a62ee692a551e Mon Sep 17 00:00:00 2001 From: Daniele Bartolini Date: Tue, 12 Nov 2024 20:08:43 +0100 Subject: [PATCH] samples: adjust texture properties --- samples/01-physics/units/grid.texture | 14 ++++++++++++++ samples/01-physics/units/skydome.texture | 18 ++++++++++++++++++ .../units/environment/tree.texture | 14 ++++++++++++++ samples/02-animation/units/princess.texture | 14 ++++++++++++++ samples/02-animation/units/soldier.texture | 14 ++++++++++++++ samples/core/fallback/fallback.texture | 14 ++++++++++++++ samples/core/game/hud/debug.texture | 14 ++++++++++++++ 7 files changed, 102 insertions(+) diff --git a/samples/01-physics/units/grid.texture b/samples/01-physics/units/grid.texture index 683fabdb2..cae5a0298 100644 --- a/samples/01-physics/units/grid.texture +++ b/samples/01-physics/units/grid.texture @@ -2,4 +2,18 @@ _guid = "d5012d34-111f-4419-a1e2-36b1408adbb8" _type = "texture" generate_mips = true normal_map = false +output = { + android = { + format = "BC1" + } + html5 = { + format = "BC1" + } + linux = { + format = "BC1" + } + windows = { + format = "BC1" + } +} source = "units/grid.tga" diff --git a/samples/01-physics/units/skydome.texture b/samples/01-physics/units/skydome.texture index 93697d530..1e2b3b086 100644 --- a/samples/01-physics/units/skydome.texture +++ b/samples/01-physics/units/skydome.texture @@ -2,4 +2,22 @@ _guid = "b2904e43-a3fb-406b-8821-5f810500242c" _type = "texture" generate_mips = false normal_map = false +output = { + android = { + format = "RGB8" + generate_mips = false + } + html5 = { + format = "RGB8" + generate_mips = false + } + linux = { + format = "RGB8" + generate_mips = false + } + windows = { + format = "RGB8" + generate_mips = false + } +} source = "units/skydome.tga" diff --git a/samples/02-animation/units/environment/tree.texture b/samples/02-animation/units/environment/tree.texture index d11da544b..cbb44cbba 100644 --- a/samples/02-animation/units/environment/tree.texture +++ b/samples/02-animation/units/environment/tree.texture @@ -2,4 +2,18 @@ _guid = "e996b842-a07e-4dff-ab4f-54c6a36945d3" _type = "texture" generate_mips = false normal_map = false +output = { + android = { + format = "RGBA8" + } + html5 = { + format = "RGBA8" + } + linux = { + format = "RGBA8" + } + windows = { + format = "RGBA8" + } +} source = "units/environment/tree.png" diff --git a/samples/02-animation/units/princess.texture b/samples/02-animation/units/princess.texture index cc26debcb..c6a10e290 100644 --- a/samples/02-animation/units/princess.texture +++ b/samples/02-animation/units/princess.texture @@ -2,4 +2,18 @@ _guid = "5471c291-617b-473d-baa0-09685a7f6d83" _type = "texture" generate_mips = false normal_map = false +output = { + android = { + format = "RGBA8" + } + html5 = { + format = "RGBA8" + } + linux = { + format = "RGBA8" + } + windows = { + format = "RGBA8" + } +} source = "units/princess.png" diff --git a/samples/02-animation/units/soldier.texture b/samples/02-animation/units/soldier.texture index 6dab79cbe..934443535 100644 --- a/samples/02-animation/units/soldier.texture +++ b/samples/02-animation/units/soldier.texture @@ -2,4 +2,18 @@ _guid = "9bd6e4c8-9812-40f9-9bcf-b7cff9272a0f" _type = "texture" generate_mips = false normal_map = false +output = { + android = { + format = "RGBA8" + } + html5 = { + format = "RGBA8" + } + linux = { + format = "RGBA8" + } + windows = { + format = "RGBA8" + } +} source = "units/soldier.png" diff --git a/samples/core/fallback/fallback.texture b/samples/core/fallback/fallback.texture index d6d93666a..4830e5cbe 100644 --- a/samples/core/fallback/fallback.texture +++ b/samples/core/fallback/fallback.texture @@ -2,4 +2,18 @@ _guid = "b25ac73b-0744-40fb-8f1f-d99092a543e9" _type = "texture" generate_mips = true normal_map = false +output = { + android = { + format = "BC1" + } + html5 = { + format = "BC1" + } + linux = { + format = "BC1" + } + windows = { + format = "BC1" + } +} source = "core/fallback/fallback.png" diff --git a/samples/core/game/hud/debug.texture b/samples/core/game/hud/debug.texture index 8cd6851c5..8d4dfdee5 100644 --- a/samples/core/game/hud/debug.texture +++ b/samples/core/game/hud/debug.texture @@ -2,4 +2,18 @@ _guid = "8ad54b71-7f82-4877-af52-58b386cf052c" _type = "texture" generate_mips = false normal_map = false +output = { + android = { + format = "RGBA8" + } + html5 = { + format = "RGBA8" + } + linux = { + format = "RGBA8" + } + windows = { + format = "RGBA8" + } +} source = "core/game/hud/debug.png"