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min-stack.py
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min-stack.py
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# Time: O(n)
# Space: O(1)
#
# Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.
#
# push(x) -- Push element x onto stack.
# pop() -- Removes the element on top of the stack.
# top() -- Get the top element.
# getMin() -- Retrieve the minimum element in the stack.
#
class MinStack:
def __init__(self):
self.min = None
self.stack = []
# @param x, an integer
# @return an integer
def push(self, x):
if not self.stack:
self.stack.append(0)
self.min = x
else:
self.stack.append(x - self.min)
if x < self.min:
self.min = x
# @return nothing
def pop(self):
x = self.stack.pop()
if x < 0:
self.min = self.min - x
# @return an integer
def top(self):
x = self.stack[-1]
if x > 0:
return x + self.min
else:
return self.min
# @return an integer
def getMin(self):
return self.min
# Time: O(n)
# Space: O(n)
class MinStack2:
def __init__(self):
self.stack, self.minStack = [], []
# @param x, an integer
# @return an integer
def push(self, x):
self.stack.append(x)
if len(self.minStack):
if x < self.minStack[-1][0]:
self.minStack.append([x, 1])
elif x == self.minStack[-1][0]:
self.minStack[-1][1] += 1
else:
self.minStack.append([x, 1])
# @return nothing
def pop(self):
x = self.stack.pop()
if x == self.minStack[-1][0]:
self.minStack[-1][1] -= 1
if self.minStack[-1][1] == 0:
self.minStack.pop()
# @return an integer
def top(self):
return self.stack[-1]
# @return an integer
def getMin(self):
return self.minStack[-1][0]
if __name__ == "__main__":
stack = MinStack()
stack.push(-1)
print [stack.top(), stack.getMin()]