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After copying the libraries in the unity folder, I ran the SampleScene and got a Unity crash window, while the editor had these errors : StackOverflowException: The requested operation caused a stack overflow. Microsoft.Azure.Kinect.Sensor.BodyTracking.BodyTracker.Create (Microsoft.Azure.Kinect.Sensor.Calibration sensorCalibration) (at Assets/AzureKinectDK/Scripts/M4ABT/BodyTracker.cs:21) DebugRenderer.OnEnable () (at Assets/AzureKinectDK/Examples/Scripts/DebugRenderer.cs:28)
and then obviously this one : NullReferenceException: Object reference not set to an instance of an object DebugRenderer.Update () (at Assets/AzureKinectDK/Examples/Scripts/DebugRenderer.cs:55)
My version is not the same, I am using Microsoft.Azure.Kinect.Sensor.1.3.0 and Microsoft.Azure.Kinect.BodyTracking.1.0.1, as the Microsoft Unity sample repo. I need to uninstall my previous version to test it, I'll keep you in touch.
The text was updated successfully, but these errors were encountered:
Hi,
After copying the libraries in the
unity
folder, I ran the SampleScene and got a Unity crash window, while the editor had these errors :StackOverflowException: The requested operation caused a stack overflow. Microsoft.Azure.Kinect.Sensor.BodyTracking.BodyTracker.Create (Microsoft.Azure.Kinect.Sensor.Calibration sensorCalibration) (at Assets/AzureKinectDK/Scripts/M4ABT/BodyTracker.cs:21) DebugRenderer.OnEnable () (at Assets/AzureKinectDK/Examples/Scripts/DebugRenderer.cs:28)
and then obviously this one :
NullReferenceException: Object reference not set to an instance of an object DebugRenderer.Update () (at Assets/AzureKinectDK/Examples/Scripts/DebugRenderer.cs:55)
My version is not the same, I am using
Microsoft.Azure.Kinect.Sensor.1.3.0
andMicrosoft.Azure.Kinect.BodyTracking.1.0.1
, as the Microsoft Unity sample repo. I need to uninstall my previous version to test it, I'll keep you in touch.The text was updated successfully, but these errors were encountered: