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Unity flashback #9

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litaomo opened this issue Oct 15, 2019 · 0 comments
Open

Unity flashback #9

litaomo opened this issue Oct 15, 2019 · 0 comments

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@litaomo
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litaomo commented Oct 15, 2019

this.tracker = BodyTracker.Create(calibration);
This line will cause Unity to force exit。What is the reason for this?

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