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Instanced world - chunk respawning #76

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Scratch741 opened this issue Jul 20, 2016 · 0 comments
Open

Instanced world - chunk respawning #76

Scratch741 opened this issue Jul 20, 2016 · 0 comments

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@Scratch741
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Hello! Your plugin works really well. But I've found one thing. It's not bug but for me it is an issue.

When a player enters a dungeon, he has to click on sign. This sign will spawn monsters and removes gate. The issue is - when he goes really far or he dies, the starting location will reset. That means he has to click one more time on sign and he will double-spawn monsters.

Is it possible to make an option to disable updating chunks like that?
Thanks!

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