title | description | next |
---|---|---|
Basic Clothing Creation |
This tutorial covers the basic steps required in Blender to Studio-ready clothing assets from scratch. |
/art/accessories/creating/modeling-setup |
You can create your own custom avatar clothing using Blender and Roblox's downloadable project templates. These project templates include components required for layered clothing, and can double as a mannequin to quickly begin shaping and sculpting your clothing assets. By the end of this tutorial, you will have a clothing asset that contains all the required components for a layered clothing accessory on the Marketplace.
While this content and the provided examples cover the Blender workflow and tools, you can apply the same concepts to other third-party modeling applications. Provided Blender mannequin template Final Studio-ready clothing assetThis tutorial is intended for creators with moderate Blender experience and uses the following processes to create a clothing item:
- Modeling basic clothing using an existing mannequin shape.
- Texturing your mesh to change its surface appearance and color.
- Caging your clothing mesh using Roblox's template cages.
- Rigging your clothing mesh using Roblox's armature templates.
- Exporting your asset from Blender.
- Importing and converting the model to an accessory in Studio.