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__init__.py
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import bpy
from .eevee_presets import *
bl_info = {
"name": "Eevee Presets",
"description": "Save Eevee Presets",
"author": "Daniel Engler",
"version": (0, 1, 1),
"blender": (2, 83, 0),
"location": "Properties > Render",
"category": "Render"
}
classes = (
EEVEEPRESETS_PT_panel,
EEVEEPRESETS_OT_AddPreset,
EEVEEPRESETS_OT_AddEeveePreset,
EEVEEPRESETS_MT_DisplayPresets,
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
def unregister():
for cls in reversed(classes):
bpy.utils.unregister_class(cls)
if __name__ == "__main__":
register()
# Eevee Presets
# Copyright (C) 2019-2020 Daniel Engler
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.