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If we have a normal vector, and want to build a transformation matrix that rotates something by the direction of a normal vector, how do we setup that transformation matrix?
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I don't understand the rotation you are describing--do you want a rotation around the axis indicated by the normal vector? Do you want a rotation aligning some other vector with the normal?
If we have a normal vector, and want to build a transformation matrix that rotates something by the direction of a normal vector, how do we setup that transformation matrix?
The text was updated successfully, but these errors were encountered: