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moon.h
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moon.h
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/* Mariana's Space Adventure
* Copyright (C) Dave Nicholas 2010 <[email protected]>
*
* Mariana's Space Adventure is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Mariana's Space Adventure is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _MOON_H_
#define _MOON_H_
#ifdef WIN32
#include <windows.h>
#else
#include <stdio.h>
#include <stdlib.h>
#endif
#include <GL/gl.h>
#include <GL/glu.h>
#include <SDL.h>
#include "massbody.h"
class Moon : public MassBody {
public:
Moon(GLfloat x, GLfloat y, GLfloat s);
~Moon();
void Render();
void Deinitialize();
private:
GLUquadricObj * quadratic;
GLuint texture[1];
void LoadGLTextures();
};
#endif