This library provides Arduboy's core functionality.
To use the Arduboy library, it must be installed and then included in your project.
Install the library by cloning its repository.
$ git clone https://github.com/Arduboy/Arduboy.git
The library should be installed into your user's home Arduino libraries
directory. Refer to the following list for the location of the Arduino libraries
folder.
Linux
/home/username/Documents/Arduino/libraries
Mac
/Users/username/Documents/Arduino/libraries
Windows
C:\Users\username\My Documents\Arduino\libraries
If you don't find the libraries
folder in one of the above locations, you can determine its location using the navigation menu File > Preferences
. In the Settings
tab will be a Sketchbook location:
field. The libraries
folder will be in the folder set in this field.
To use the Arduboy library in your own sketches, include the Arduboy.h
header file. To do so, add the following line to the top of your .ino
file.
#include "Arduboy.h"
You can have the Arduino IDE add #include "Arduboy.h"
to your sketch automatically by using the navigation menu Sketch > Include Library > Arduboy
.
Select the Leonardo board as the target platform.
Example games and source can be found in the examples
directory.
Find and play an example by opening it through the Arduino IDE, compiling, and uploading the example to the Arduboy.
Examples can be found in the Arduino IDE in the navigation menu under, File > Examples > Arduboy > Example_Name
.
To run this library on a development Arduboy board, edit src/core/core.h
so that #define AB_DEVKIT
is uncommented and #define ARDUBOY_10
is comment out.
//#define ARDUBOY_10 //< compile for the production Arduboy v1.0
#define AB_DEVKIT //< compile for the official dev kit
Sketches that include copies of the Arduboy library may not compile if the Arduboy library has been installed system wide. In these cases the Arduino compiler will try and link the system Arduboy library source with the local header file, which can cause compilation errors if the local library source differs from the system's Arduboy source.
To compile sketches that have included copies of the Aruboy Library,
Remove the local
Arduboy.cpp
andArduboy.h
files and try recompiling. This will only work in some cases.OR
Rename
Arduboy.h
toCustomArduboy.h
(or a similar name) and add#include "CustomArduboy.h"
to the.ino
sketch file.