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X ^^just have regular getter/setter methods for this. the "growth over time" effect will be handled by the simulation/bact classes
X normal.rvgs
X Also add field time_last_depleted
X initialize cell resources with resource ~ Normal(mu, sd^2)
X add agent.starve method, but only offer implementation for bacteria. This seems bad, but hey. It's how we decided to implement our next-event calendar, and we're not changing that now.