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This repository has been archived by the owner on Nov 19, 2018. It is now read-only.

History

Revisions

  • Updated Connecting (markdown)

    @columna1 columna1 committed May 23, 2017
    ed8d559
  • minor typos

    @columna1 columna1 committed May 23, 2017
    1188919
  • Updated Connecting (markdown)

    @columna1 columna1 committed May 23, 2017
    015cc20
  • Finish Entity Movement

    @NSDex NSDex committed Jul 10, 2016
    abebfbc
  • More work on Entity Movement

    @NSDex NSDex committed Jul 10, 2016
    2ab7f3f
  • Add a discussion of rotation, and an additional figure.

    @NSDex NSDex committed Jul 10, 2016
    6ee47db
  • Add a discussion of some key entity properties.

    @NSDex NSDex committed Jul 9, 2016
    0ab9543
  • Start documenting player movement

    @NSDex NSDex committed Jul 9, 2016
    333d64d
  • Add some information about Boat and Minecart collisions.

    @NSDex NSDex committed Jul 9, 2016
    35a48bf
  • Add link to Entity Movement And Physics page

    @NSDex NSDex committed Jul 8, 2016
    75abbde
  • Created Entity Movement And Physics (markdown)

    @NSDex NSDex committed Jul 8, 2016
    eab4854
  • Updated Home (markdown)

    @ddevault ddevault committed Apr 2, 2016
    f22d2e5
  • Updated connecting (markdown)

    @ecx86 ecx86 committed Mar 20, 2016
    90478d1
  • Updated mojang beta mods (markdown)

    @ecx86 ecx86 committed Mar 20, 2016
    618fefe
  • Updated Sensitivity and Mouse Polling (markdown)

    @ecx86 ecx86 committed Mar 20, 2016
    79f9a18
  • Created Sensitivity and Mouse Polling (markdown)

    @ecx86 ecx86 committed Mar 20, 2016
    3c29c43
  • Updated Vertical entity movement (markdown)

    @ecx86 ecx86 committed Jan 1, 2016
    40f7bfd
  • Updated Sky (markdown)

    @NSDex NSDex committed Dec 31, 2015
    d9789bd
  • Update image links

    @NSDex NSDex committed Dec 31, 2015
    600b966
  • Updated Vertical entity movement (markdown)

    @ecx86 ecx86 committed Dec 31, 2015
    8af9443
  • Updated Vertical entity movement (markdown)

    @ecx86 ecx86 committed Dec 31, 2015
    863dca0
  • Updated Vertical entity movement (markdown)

    @ecx86 ecx86 committed Dec 31, 2015
    4e0a7ab
  • Update image URL

    @NSDex NSDex committed Dec 31, 2015
    2214acc
  • Updated Vertical entity movement (markdown)

    @ecx86 ecx86 committed Dec 31, 2015
    570785f
  • Updated Vertical entity movement (markdown)

    @ecx86 ecx86 committed Dec 31, 2015
    2d4fa74
  • Updated Vertical entity movement (markdown)

    @ecx86 ecx86 committed Dec 31, 2015
    2b708ff
  • Created Vertical entity movement (markdown)

    @ecx86 ecx86 committed Dec 31, 2015
    2b0c274
  • Start describing how to blend voxel brightness into the fog color calculation.

    @NSDex NSDex committed Sep 26, 2015
    8ebcd0c
  • Discuss how to draw the sun and moon.

    @NSDex NSDex committed Sep 25, 2015
    a65f2e6
  • Describe fog configuration; cleanup some terms.

    @NSDex NSDex committed Sep 25, 2015
    d2aaff8