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This repository has been archived by the owner on Feb 28, 2023. It is now read-only.
At the moment, you can only edit capes by editing cape.png in the .zip but that only works for that player. Should allow something like /skin [link to cape].png.
The text was updated successfully, but these errors were encountered:
I know this isn't actually a fix to this bug, but rather a workaround, but you could make another cape model called something along the lines of "MyCape", "CustomCape", "CapedHuman", etc, that uses a cape that is part of the skin file.
At the moment, you can only edit capes by editing cape.png in the .zip but that only works for that player. Should allow something like /skin [link to cape].png.
The text was updated successfully, but these errors were encountered: