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One feature that might be nice is layering. This task is for outlining how layers could work (how many layers should there be, what is the cost of layers, what are some potential uses, etc)
The text was updated successfully, but these errors were encountered:
For anybody finding this later. I'm implementing compositing into Oxide, which can be used as a starting point if we want to look into how to (or maybe how not to, we'll see) implement it directly in rm2fb. Eeems-Org/oxide#320
One feature that might be nice is layering. This task is for outlining how layers could work (how many layers should there be, what is the cost of layers, what are some potential uses, etc)
The text was updated successfully, but these errors were encountered: