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socket_wapper.h
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/*
** repository: https://github.com/trumanzhao/luna
** trumanzhao, 2016-11-01, trumanzhao@foxmail.com
*/
#pragma once
#include <memory>
#include <array>
#include <vector>
#include "socket_mgr.h"
#include "luna.h"
#include "lua_archiver.h"
#include "socket_router.h"
struct lua_socket_mgr final
{
public:
~lua_socket_mgr();
bool setup(lua_State* L, int max_fd);
void wait(int ms) { m_mgr->wait(ms); }
int listen(lua_State* L);
int connect(lua_State* L);
void set_package_size(size_t size);
void set_lz_threshold(size_t size);
int route(lua_State* L);
void master(uint8_t group_idx, uint32_t token);
private:
lua_State* m_lvm = nullptr;
std::shared_ptr<socket_mgr> m_mgr;
std::shared_ptr<lua_archiver> m_archiver;
std::shared_ptr<socket_router> m_router;
public:
DECLARE_LUA_CLASS(lua_socket_mgr);
};
// 注意,因为包装层的listener,stream析构的时候,已经close了token
// 所以不存在相关事件(accept, package, error...)触发时,相应的wapper对象失效的问题
// 因为close之后,这些事件不可能触发嘛:)
struct lua_socket_node final
{
lua_socket_node(uint32_t token, lua_State* L, std::shared_ptr<socket_mgr>& mgr, std::shared_ptr<lua_archiver>& ar, std::shared_ptr<socket_router> router);
~lua_socket_node();
int call(lua_State* L);
int forward(lua_State* L);
int forward_target(lua_State* L);
template <msg_id forward_method>
int forward_by_group(lua_State* L);
int forward_hash(lua_State* L);
void close();
void set_send_cache(size_t size) { m_mgr->set_send_cache(m_token, size); }
void set_recv_cache(size_t size) { m_mgr->set_recv_cache(m_token, size); }
void set_timeout(int duration) { m_mgr->set_timeout(m_token, duration); }
private:
void on_recv(char* data, size_t data_len);
void on_call(char* data, size_t data_len);
uint32_t m_token = 0;
lua_State* m_lvm = nullptr;
std::string m_ip;
std::shared_ptr<socket_mgr> m_mgr;
std::shared_ptr<lua_archiver> m_archiver;
std::shared_ptr<socket_router> m_router;
public:
DECLARE_LUA_CLASS(lua_socket_node);
};
int create_socket_mgr(lua_State* L);