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Q3_number_of_islands.cpp
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Q3_number_of_islands.cpp
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// Given an m x n 2D binary grid grid which represents a map of '1's (land) and '0's (water), return the number of islands.
// An island is surrounded by water and is formed by connecting adjacent lands horizontally or vertically. You may assume all four edges of the grid are all surrounded by water.
// Example 1:
// Input: grid = [
// ["1","1","1","1","0"],
// ["1","1","0","1","0"],
// ["1","1","0","0","0"],
// ["0","0","0","0","0"]
// ]
// Output: 1
// Example 2:
// Input: grid = [
// ["1","1","0","0","0"],
// ["1","1","0","0","0"],
// ["0","0","1","0","0"],
// ["0","0","0","1","1"]
// ]
// Output: 3
#include<bits/stdc++.h>
using namespace std;
class Solution {
private:
bool isValidPoint(int row, int col, int n, int m) {
return (row >= 0 && col >= 0 && row < n && col < m);
}
void markLand(vector<vector<char>>& grid, int row, int col) {
if(!isValidPoint(row, col, grid.size(), grid[0].size())) return;
if(grid[row][col] == '0') return;
grid[row][col] = '0';
markLand(grid, row + 1, col);
markLand(grid, row - 1, col);
markLand(grid, row, col + 1);
markLand(grid, row, col - 1);
}
public:
int numIslands(vector<vector<char>>& grid) {
int ans = 0;
for(int i = 0; i < grid.size(); i++) {
for(int j = 0; j < grid[0].size(); j++) {
if(grid[i][j] == '1') {
ans++;
markLand(grid, i, j);
}
}
}
return ans;
}
};
// Time Complexity : O(m * n)
// Space Complexity : O(m * n)