From b55e2fc693c669c27f136514a6e3b425b33156d5 Mon Sep 17 00:00:00 2001 From: nightblade9 Date: Thu, 21 Nov 2024 18:58:38 -0500 Subject: [PATCH] Credits reminder in TextBlade.md --- TextBlade.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/TextBlade.md b/TextBlade.md index 876d52b..4ae8630 100644 --- a/TextBlade.md +++ b/TextBlade.md @@ -42,4 +42,8 @@ Run the game again. You should get a print statement indicating you're in King's - Add the `[LocationCode]` attribute to it - Add whatever custom code you like to the constructor -Note that TextBlade manages and serializes/deserializes global game-wide switches; access them via the `TextBlade.Core.Game.GameSwitches.Switches` class. \ No newline at end of file +Note that TextBlade manages and serializes/deserializes global game-wide switches; access them via the `TextBlade.Core.Game.GameSwitches.Switches` class. + +# Credits + +TextBlade includes a `credits` command. If you want to show credits, such as citation of audio resources, create a `Credits.txt` file (with a capital C) in your Content directory. Typing credits will read this out. \ No newline at end of file