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StackUsingLinkedList.cpp
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#include<bits/stdc++.h>
using namespace std;
template <typename T>
class Node{
public:
T data;
Node<T>* next;
public:
Node(T data){
this->data = data;
next = NULL;
}
};
template <typename T>
class stack{
public:
Node<T>* head;
int size;
stack(){
head = NULL;
size = 0;
}
int sizestack(){
return size;
}
bool isempty(){
return size == 0;
}
T top(){
if(isempty()){
cout<<"stack is empty"<<endl;
return 0;
}
else return head->data;
}
void push(T element){
Node<T> *n = new Node<T> (element);
if(head == NULL){
head = n;
size++;
}
else {
n->next = head;
head = n;
size++;
}
cout<<head->data<<endl;
}
T pop(){
if(isempty()){
cout<<"stack is empty"<<endl;
}
else {
Node<T>* top = head;
head = head->next;
size--;
top->next = NULL;
Node<T> *temp;
temp->data = top->data;
delete top;
return temp->data;
}
}
};
int main(){
ios_base::sync_with_stdio(false);
stack<int> s;
s.push(10);
s.push(20);
s.push(30);
s.push(40);
s.push(50);
cout<<s.pop()<<endl;
cout<<s.pop()<<endl;
cout<<s.top()<<endl;
cout<<s.sizestack()<<endl<<endl;
stack<char> c;
c.push('a');
c.push('b');
c.push('c');
c.push('d');
c.push('e');
cout<<c.pop()<<endl;
cout<<c.pop()<<endl;
cout<<c.top()<<endl;
cout<<c.sizestack()<<endl;
}