- Status effects
- Increase/decrease health
- Increase/decrease max health
- Increase/decrease armor
- Damage per second
- Levitation
- Antigravity
- Walk on walls
- Poison damage (maybe could level up tolerance to this by eating spicy food lol)
- Stinging damage (e.g.: bees, maybe this is "pain damage" which can be avoided by levelling up pain tolerance; doesn't affect things if skin hardness is over some threshold)
- Every playthrough, the spells you come up with are saved and in future playthroughs enemies might spawn with them