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FYI, it would have been more appropriate to create an issue and follow the bug report template rather than creating a discussion. I'm creating a new issue from this discussion and will include a proper response there. |
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(Hitting vector out of bounds issue with underflow itemId, which is what started all of this.)
Why is the InvDrawSlotBack call handled in a separate loop (stash.cpp:355) instead of the loop right below it (stash.cpp:363)? The validation seems to be handled in the second loop and the first loop seems (from a relative outsider) problematic.
Example of lines 355 - 381:
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