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Changing width and height will change the scaleX/scaleY, so I set it to 1 (in the code above)
I also implement some scalling options that allow scaling of each element on the scene (and x/y coordinates ), which is important for mobile devices.
The text was updated successfully, but these errors were encountered:
I'm wondering why you don't allow to set width and height of the Sprite ?
I am currently simulating such properties in OpenFL with the following code:
Changing width and height will change the scaleX/scaleY, so I set it to 1 (in the code above)
I also implement some scalling options that allow scaling of each element on the scene (and x/y coordinates ), which is important for mobile devices.
The text was updated successfully, but these errors were encountered: