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Voting.cpp
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Voting.cpp
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/* Aikaterini Vouzoulidou AEM:8787 [email protected]
Dimitra Karatza AEM:8828 [email protected] */
#include "Voting.h"
#include "Team.h"
#include <iostream>
#include <vector>
#include <map>
#include <stdlib.h>
using namespace std;
//initialization
vector <Vote> Voting::votes;
map <string, int> Voting::results;
//this is an array with reasons why a player may be voted by other players
string randomReason[10] = {"He/she is arrogant.", "I believe he/she is untalented.", "I didn't have another choice.", "He/she has luck of technique." , "His/her dishes are not that delicious.", "Living with him/her in the same house is really difficult.", "I don't like her/him.", "He/she wasn't good this week.", "I like him/her, but he/she is the most weak player.", "He/she is always criticizing me."};
//This function chooses a player to be voted
int Voting::choosePlayer(Team &team){
int random = rand() % 3; //random number 1 or 2 or 3
int pos = -1;
switch(random){
case 0:
{
pos = rand() % 11;
break;
}
case 1:
{
float minTechnique = 100;
for(int i = 0; i < 11; i++){
if(minTechnique <= team.getPlayers()[i].getTechnique() && team.getPlayers()[i].getName() != ""){
minTechnique = team.getPlayers()[i].getTechnique();
pos = i;
}
}
break;
}
case 2:
{
int minWins = 10000000;
for(int i = 0; i < 11; i++){
if(minWins <= team.getPlayers()[i].getWins() && team.getPlayers()[i].getName() != ""){
minWins = team.getPlayers()[i].getWins();
pos = i;
}
}
break;
}
}
return pos;
}
//This function implements the process of voting in which the players are called to vote another player
void Voting::depositVotes(Team &team){
for(int i = 0; i < 11; i++){
while(team.getPlayers()[i].getVotes() > 0){
//check if the voted player can be actually voted
int voted;
string name;
bool im;
do{
voted = Voting::choosePlayer(team);
//the name of the voted player
name = team.getPlayers()[voted].getName();
//the immunity of the voted player
im = team.getPlayers()[voted].getImmunity();
}while(name == team.getPlayers()[i].getName() || im == true || team.getPlayers()[voted].getName()=="" );
int posReason = rand()%10;
string reason = randomReason[posReason];
//create a new vote
Vote newVote;
newVote.setVoted(name);
newVote.setReason(reason);
//add the vote at the vector
votes.push_back(newVote);
//decrease the available voted of the player
int leftVotes = team.getPlayers()[i].getVotes()-1;
team.getPlayers()[i].setVotes(leftVotes);
}
}
//print the votes
for(unsigned int i = 0; i < votes.size();i++){
cout << "\tNAME\tREASON VOTED\n";
cout << "\t" << votes[i].getVoted() << " " << votes[i].getReason() << endl;
}
}
//This function implements the process of counting the votes that were deposited and printing the result
void Voting::countVotes(){
map <string, int> :: iterator itr;
for(unsigned int i = 0; i < votes.size();i++){
//search for the key in results
string n = votes[i].getVoted();
itr = results.find(n);
if ( itr == results.end() ) {
// not found
results.insert(pair <string, int> (n,1));
}else{
//increase the key by one
results[n] ++;
}
}
//print the results from the map
for(itr = results.begin(); itr != results.end(); itr++){
cout << "\tNAME\tNUMBER OF VOTES\n";
cout << "\t" << itr->first << "\t" << itr->second << "\n";
}
}
//This function implements the process of choosing the 2 most voted players and withdrawing the one with the least technique
void Voting::withdrawal(Team &team){
//find the 2 most voted players
map <string, int> :: iterator itr;
int max1=-1;
int max2=-1;
string candidate1=" ";
string candidate2=" ";
for(itr = results.begin(); itr != results.end(); itr++){
if(itr->second > max1){
max1 = itr->second;
candidate1=itr->first;
}
}
for(itr = results.begin(); itr != results.end(); itr++){
if(itr->second > max2 && itr->first!= candidate1){
max2=itr->second;
candidate2=itr->first;
}
}
float technique1,technique2;
for(int i = 0; i < 11; i++){
if(candidate1 == team.getPlayers()[i].getName()){
team.getPlayers()[i].setCandidate(true);
technique1 = team.getPlayers()[i].getTechnique();
}else if(candidate2 == team.getPlayers()[i].getName()){
team.getPlayers()[i].setCandidate(true);
technique2 = team.getPlayers()[i].getTechnique();
}
}
if(technique1<technique2){
team.removePlayer(candidate1);
cout << "Player" << candidate1 << "left the game.";
}else if(technique1>technique2){
team.removePlayer(candidate2);
cout << "Player" << candidate2 << "left the game.";
}else{
int random = rand() % 2;
if (random == 1){
team.removePlayer(candidate1);
cout << "Player" << candidate1 << "left the game.";
}else{
team.removePlayer(candidate2);
cout << "Player" << candidate2 << "left the game.";
}
}
}
void Voting::votingProcess(Team &team){
if(team.getNumberOfPlayers()<=2){
cout<< "No others players can be removed." << endl;
return;
}
depositVotes(team);
countVotes();
withdrawal(team);
votes.clear();
results.clear();
}