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handler.cpp
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handler.cpp
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#include "handler.h"
#include "mainview.h"
#include <QtQuick>
#include <QString>
#include <iostream>
#include <fstream>
#include <time.h>
#include <unistd.h>
#include <stdlib.h>
time_t lastReturn;
int qSize = 1404;
Handler::Handler(std::string lT, std::string term, QGuiApplication* app, MainView* mainView, QObject* obj)
: link(lT), term(term), ef(obj), app(app), mainView(mainView){
time(&lastReturn);
}
bool Handler::eventFilter(QObject* obj, QEvent* event)
{
if (event->type() == QEvent::MouseButtonPress) {
obj->parent()->setProperty("color", QVariant("#22000000"));
return true;
}
else if (event->type() == QEvent::MouseButtonRelease) {
obj->parent()->setProperty("color", QVariant("white"));
time_t tim;
time(&tim);
// 1 second cooldown before opening again!
if(difftime(tim, lastReturn) > 1) {
handleEvent();
}
return true;
}
else
return false;
}
void Handler::handleEvent() {
std::cout << "Setting termfile /etc/draft/.terminate" << std::endl;
std::ofstream termfile;
termfile.open("/etc/draft/.terminate");
termfile << term << std::endl;
std::cout << "Running command " << link << "..." << std::endl;
system((link).c_str());
// Don't exit any more - just head back to the launcher!
std::cout << "Running again" << std::endl;
// Yes, this is an exceptionally hacky way of repainting the screen
qSize = 1-(qSize-1403)+1403;
usleep(500000);
mainView->rootObject()->setProperty("width",QVariant(qSize));
// Cooldown
time(&lastReturn);
}
Handler::~Handler() {
ef->removeEventFilter(this);
}