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Issues: djeedai/bevy_tweening
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end state not reliably set on completion
bug
Something isn't working
#135
opened Sep 7, 2024 by
extrawurst
A completed event on the Sequence instead of the one on each individual Tween
#134
opened Jul 31, 2024 by
cats2333
how to remove animator from entity
question
Further information is requested
#121
opened Mar 17, 2024 by
extrawurst
Adding new tweens to existing ones
enhancement
New feature or request
#115
opened Jan 22, 2024 by
musjj
Support Time<Real> (in bevy 0.12)
enhancement
New feature or request
#106
opened Oct 28, 2023 by
SecretPocketCat
Improve capabilities of modifying Tweenables after creation
enhancement
New feature or request
#83
opened Jan 25, 2023 by
ivenw
Completion events on all Tweenables
enhancement
New feature or request
#69
opened Nov 5, 2022 by
Xion
Design what happens to completion events when playback jumps backward
design
A design remark or improvement
#60
opened Sep 30, 2022 by
djeedai
Figure out what to do in tick when tween is completed via set_{elapsed,progress}
design
A design remark or improvement
#43
opened Aug 4, 2022 by
SUPERCILEX
Get rid of progress and times_completed (well keep an ext trait with it around) in favor of elapsed
design
A design remark or improvement
enhancement
New feature or request
#31
opened Jul 11, 2022 by
SUPERCILEX
Bevy Event/Callback Example
examples
Feature or bug related to examples
#18
opened May 2, 2022 by
Trequetrum
Extend Tracks and Sequence functionality
enhancement
New feature or request
#8
opened Mar 6, 2022 by
Shatur
ProTip!
Exclude everything labeled
bug
with -label:bug.